kipgparker / MutationNetworkLinks
Neural Network Tutorial
☆51Updated 4 years ago
Alternatives and similar repositories for MutationNetwork
Users that are interested in MutationNetwork are comparing it to the libraries listed below
Sorting:
- Backpropagation using Stochastic gradient descent☆38Updated 4 years ago
- C# API for Google spreadsheets for simple uses.☆32Updated 6 years ago
- Fast and light BitWriter and BitReader.☆68Updated last year
- C# .NET Standard PNG decoder and PNG library☆94Updated 11 months ago
- ☆45Updated last month
- Data-oriented C# Game Engine with libraries & shaders hot-reloading.☆87Updated 5 months ago
- Definitely Fastest and Zero Allocation JSON Serializer for C#(NET, .NET Core, Unity, Xamarin).☆42Updated this week
- A high-performance alloc free c# Jobscheduler.☆187Updated 3 months ago
- A small, easy to understand C# implementation of the A Star pathfinding algorithm for 2D grid based applications.☆87Updated 3 years ago
- Spell Checker for .NET☆61Updated 3 years ago
- C# implementation of a real-time Smoothed Particle Hydrodynamics (SPH) physics fluid simulation engine.☆46Updated 8 years ago
- C# Ogg Vorbis decoder☆99Updated last year
- 2D math / geometry collision library for C#, compatable with monogame.☆51Updated 4 years ago
- A two-way lookup for dotnet standard☆17Updated 5 months ago
- Easy to use SIMD accelerated Array and Span methods☆91Updated 2 years ago
- Create wonderful smooth Bézier-, CatMulRom- and Hermite-Splines with Trigger Events for your MonoGame project.☆35Updated this week
- Collection of helpers and extensions for Stride Game Engine developers. Simplifies and demonstrates common developer tasks building exper…☆103Updated last month
- ☆169Updated 2 years ago
- Unity plugin which allows running Avalonia on Unity☆46Updated 4 years ago
- CSCS: Customized Scripting in C#☆174Updated 2 months ago
- C# interpreter written in C#☆135Updated 2 years ago
- The official repo of the HexaEngine game engine☆117Updated 3 months ago
- NanoVectorGraphicsExceptItUsesSilkNETNowWooHoo (Thank KoziLord for the name)☆30Updated 3 months ago
- Robust and efficient library for management of asynchronous operations in C#/.Net.☆231Updated last week
- Cross-Platform .NET 8 C# 2D game engine build ontop of MonoGame.☆22Updated last month
- A improved fork of ENet, a tried and true networking library. C, C++, C# compatible.☆90Updated last year
- Experimental mini Stride.Editor in Avalonia☆13Updated 4 years ago
- Integration of MonoGame for Avalonia☆55Updated last year
- Helper control and library to provide OpenTK-based OpenGL rendering in Avalonia apps☆52Updated last year
- A simple expression evaluation engine in C#☆72Updated 3 years ago