keijiro / tmp-essentialsLinks
Unity package containing Essential Resources from TextMesh Pro
☆12Updated last year
Alternatives and similar repositories for tmp-essentials
Users that are interested in tmp-essentials are comparing it to the libraries listed below
Sorting:
- Creative geometry for Unity☆30Updated 3 years ago
- Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.☆17Updated 3 years ago
- An example that show how to capture a WebCamTexture and interface it with ShaderGraph.☆20Updated 5 years ago
- Unity Timeline integration for the Unity Spline package utilizing c# job system and burst compiler☆53Updated last year
- Example of an attraction and repulsion magnetism for games☆25Updated 6 years ago
- Generative UI and OSC control for Unity☆35Updated last week
- Synchronize multiple Unity Timeline via UDP☆34Updated 7 years ago
- Mesh de-indexing utility☆24Updated 3 years ago
- Camera projective uv-mapper☆51Updated 5 years ago
- ☆20Updated 5 years ago
- Custom Units for saving Binary, JSON, and Nodes with Odin Serializer in Bolt Visual Scripting.☆14Updated 4 years ago
- Half-edge structure library for Unity (experimental; unfinished)☆26Updated 6 months ago
- simple CV pipeline prototype using Unity C# jobs☆18Updated 6 years ago
- Unity UI Toolkit sample: "Scribble" custom control☆23Updated last year
- Utility extensions for Unity standard Gradient class☆50Updated last month
- ☆26Updated 5 years ago
- custom procedural sky renderers for HDRP☆64Updated last year
- A Unity package that allows using an LED screen as a backdrop with camera frustum projection☆63Updated 2 years ago
- A geometry shader to highlight face and vertex normals and tangents. Can also be used as an Image Effect.☆16Updated 6 years ago
- Experimental Unity plugin to parse screenplays into sequences☆29Updated 6 years ago
- A compute shader that generates a height map from 2D vector contours. This can be used to generate three-dimensional geometry out of two-…☆17Updated 4 years ago
- A polyhedral mesh generation library for Unity based on the halfedge data structure☆41Updated last week
- GPU-based flocking driven by VFXGraph using a compute shader for spatial partitioning☆24Updated 6 months ago
- ☆18Updated 4 years ago
- AR Food Eater Prototype with Face Tracking☆13Updated 6 years ago
- 🖥 An example of LCD Display shader in URP.☆33Updated 2 years ago
- Unity Mesh class samples☆45Updated 2 years ago
- Unity Shader Graph: Sprite outline shader sample☆56Updated last year
- A set of shaders to help perform various Noise functions on the GPU☆15Updated 10 years ago
- Smash the glass!☆24Updated 7 years ago