keijiro / UnityCustomPackageTest
A small project for testing the custom package features of Unity Package Manager
☆13Updated 4 years ago
Alternatives and similar repositories for UnityCustomPackageTest:
Users that are interested in UnityCustomPackageTest are comparing it to the libraries listed below
- A rigged human dummy model with a non-uniform topology☆18Updated 4 years ago
- Utility extensions for Unity standard Gradient class☆48Updated 4 years ago
- Approximates a painterly effect using Unity, HDRP, and VFX Graph☆29Updated 4 years ago
- NoiseRings is a noisy emanating ring effect for Unity adapted with permission from the VR music video experience Chorus.☆29Updated 6 years ago
- modular particle system using compute shaders.☆28Updated 5 years ago
- ☆73Updated 4 years ago
- Kaleidoscope-like setup with Unity DXR realtime ray tracing☆26Updated 4 years ago
- A procedural model generator for Unity.☆23Updated 8 years ago
- A small demonstration of Unity DXR ray-tracing + Timeline editing.☆30Updated 4 years ago
- custom procedural sky renderers for HDRP☆62Updated 11 months ago
- compute shader example☆39Updated 4 years ago
- A collection of weird camera effects☆42Updated 4 years ago
- Objet Bruité Non Identifié - Unity displacement shader☆30Updated 5 years ago
- Custom Unity Visual Effects Graph block which accepts shader snippets defining position☆45Updated 4 years ago
- Custom post processing effect with the AOV output feature of HDRP☆27Updated 4 years ago
- An example of using Tensorflow and ONNX models with Unity Barracuda inference engine for image classification and object detection.☆20Updated 4 years ago
- ☆25Updated 5 years ago
- ☆21Updated 5 years ago
- Raymarching in Unity using the job system☆36Updated 5 years ago
- Generates a slice of shadow volumes with an invisible wall.☆18Updated 6 years ago
- This is a shader that enables dissolving particles by using Unity's custom particle data☆17Updated 6 years ago
- ☆26Updated 6 years ago
- Mesh de-indexing utility☆24Updated 2 years ago
- Unity Skybox Detail Geometry Tool☆33Updated 5 years ago
- Using AppendStructuredBuffer / ConsumeStructuredBuffer GPU Particle Sample for Unity☆25Updated 7 years ago
- ☆33Updated 4 years ago
- Mesh explosion effect with Compute Shader and DrawMeshInstancedIndirect method in Unity☆28Updated 7 years ago
- An example that show how to capture a WebCamTexture and interface it with ShaderGraph.☆20Updated 4 years ago
- Unity Shader Graph custom function node exmaple☆41Updated 4 years ago
- A 💩 tweening library for Unity☆45Updated 6 years ago