keijiro / Akvj
Demo project for Akvfx (Azure Kinect plugin for Unity)
☆131Updated 4 years ago
Alternatives and similar repositories for Akvj:
Users that are interested in Akvj are comparing it to the libraries listed below
- Use Kinect's depth feed with Unity's VFX Graph☆212Updated 4 years ago
- An example that shows how to use recorded Depthkit footage with Unity VFX Graph☆229Updated 3 years ago
- Volumetric visual effects program used in Unite Shanghai 2019☆89Updated 5 years ago
- VFX sketches with Depthkit and Unity☆114Updated 5 years ago
- Colorful tunnel with Unity VFX Graph☆103Updated 4 years ago
- Unity VFX with point cloud☆181Updated 4 years ago
- "Ultra-Light-Fast-Generic-Face-Detector-1MB" face detector for Unity Barracuda☆172Updated last year
- My second testbed repository for Unity VFX Graph☆139Updated 2 years ago
- Visual effect program using a semantic segmentation filter (Unity + Barracuda + BodyPix)☆69Updated 7 months ago
- Unity VFX with Alembic animation☆101Updated last year
- ☆106Updated 4 years ago
- Real time volumetric video capture for live visuals☆169Updated 5 years ago
- An attempt at integrating custom effects and HAP video player to the Depthkit workflow.☆60Updated 6 years ago
- 4DViews volumetric video with Unity DXR realtime ray tracing☆65Updated 4 years ago
- Some early tests of FluvioFX with VFX Graph and HDRP☆78Updated 5 years ago
- Fireworks particle effect with Unity VFX Graph☆248Updated 4 years ago
- Procedural character generation with Unity Shader Graph and VFX Graph☆199Updated 3 years ago
- A testbed project for testing the URP features☆122Updated last year
- Unity BodyPix samples☆80Updated last year
- A collection of procedural motion scripts for Unity☆236Updated last year
- My testbed for Unity VFX Graph☆346Updated 4 years ago
- 4DViews volumetric video with Unity VFX Graph☆72Updated 4 years ago
- Procedural modeling with Unity VFX Graph☆92Updated 5 years ago
- Virtual background with Unity Barracuda☆254Updated 4 years ago
- Real-time raytracing fly through☆99Updated 4 years ago
- 4DViews volumetric video + Unity☆102Updated 5 years ago
- A simple optical flow implementation by fragment shader for Unity.☆111Updated 7 years ago
- GPU Particle System (using Vertex Texture Fetch techniques) with Texture2DArray for Unity.☆92Updated 8 years ago
- "Wig" effect with the C# Job System and the Burst compiler☆193Updated last month
- A testbed project for Unity real-time ray tracing features☆288Updated 11 months ago