☆16Jun 24, 2026Updated last month
Alternatives and similar repositories for godot-procedural-lens-flare
Users that are interested in godot-procedural-lens-flare are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Custom SSAO effect for Godot, Implemented via Compositor Effect.☆28Jun 1, 2026Updated 2 months ago
- Lens Flares for Godot 4☆23Apr 21, 2025Updated last year
- Lens flares and god rays implemented in a Godot 4 compositor effect☆39Jul 5, 2026Updated last month
- Godot-PlanarReflector-CPP☆34Jul 13, 2026Updated 3 weeks ago
- Simple import script that can speed up the process of reimporting the same asset.☆27Sep 16, 2025Updated 10 months ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Directly browse Poly Haven inside Godot editor and import assets as native Godot resources☆23Jun 20, 2026Updated last month
- Generate motion vector for flipbook animation☆26Jun 8, 2026Updated last month
- A set of examples for Control- and Window-based GUI scaling in Godot☆29Apr 3, 2025Updated last year
- An Implementation of Sean O'Neil's Atmosphere code in Godot☆19Apr 7, 2023Updated 3 years ago
- Parallax Occlusion Mapping or POM in short , is a node made based on multimeshinstance3d . It uses combination of multimeshinstance3d in…☆18Dec 26, 2024Updated last year
- combine multiple 3d meshes into one☆17Jan 3, 2026Updated 7 months ago
- OpenVAT for Godot + Animated MultimeshInstance3D support☆112Jul 24, 2026Updated last week
- Allows for creating static procedural rope and rope-like geometry with collisions and LOD in Godot 4.3+☆18Feb 15, 2026Updated 5 months ago
- A vaporwave-style sky material for Godot 4☆14Aug 2, 2024Updated 2 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Adds a lock button to the inspector to freeze the currently viewed object.☆17Feb 25, 2026Updated 5 months ago
- A Godot Raytracing GDScript demo☆42Apr 11, 2026Updated 3 months ago
- ☆18Dec 22, 2025Updated 7 months ago
- An editor plugin that allows assets to be placed in 3D scenes using physics.☆18Jul 18, 2025Updated last year
- Quake mapping plugin for Godot 4☆27Jun 23, 2026Updated last month
- A lightweight, fast PID controller for Godot implemented as a C++ GDExtension.☆25Oct 24, 2025Updated 9 months ago
- An addon for godot 4.4 that adds a custom Node3D for simple god rays with meshes.☆16Jul 18, 2025Updated last year
- Flowing sky shader for Godot 4☆21Jan 10, 2026Updated 6 months ago
- Open source Wordle game made with Godot 4.3.☆18Aug 17, 2024Updated last year
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- ☆79Feb 14, 2024Updated 2 years ago
- Vertex snapping plugin for Godot 4☆71Jul 12, 2024Updated 2 years ago
- Repository for the 'GPUNoiseTexture' Godot engine plugin.☆24Dec 20, 2024Updated last year
- A bone-driven cloth simulation solution for Godot 4.4+☆26Mar 4, 2025Updated last year
- Unofficial Godot 1.0 and "Godot 0" builds for nostalgia purposes☆20Jul 26, 2024Updated 2 years ago
- Adds support for flickering lights in both 2D and 3D using lightstyle patterns inspired by Quake and Half-Life.☆23Mar 6, 2026Updated 4 months ago
- A simple-to-use and performant 3D planar reflector plugin for Godot that provides crystal-clear reflections in complex environments.☆25Jan 15, 2026Updated 6 months ago
- A lightweight global illumination approximation developed for the Godot game engine. Works on all 3 renderers as of 4.4.1☆33May 29, 2025Updated last year
- A basic demonstration of procedural smooth terrain generation in Godot 4 in 100 lines.☆30Sep 16, 2024Updated last year
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Mesh splitting and merging script for Godot☆52Aug 24, 2022Updated 3 years ago
- Optimize your 3d scenes with Merging Meshes.☆31Jun 7, 2026Updated last month
- External editor support for .gdshader files☆18Jun 3, 2026Updated 2 months ago
- A Godot Engine plugin for rendering realistic characters☆32Dec 31, 2023Updated 2 years ago
- Deterministic collision system written in C#☆15Jul 21, 2026Updated 2 weeks ago
- Implementation of Per Object Motion Blur in Godot 4.3☆23Jul 1, 2024Updated 2 years ago
- a seamless portal plugin for godot, providing toolkit for extra interactibility☆22Sep 10, 2024Updated last year