jorgejgnz / HPTK-Sample
Sample project using HPTK
☆326Updated 2 weeks ago
Alternatives and similar repositories for HPTK-Sample:
Users that are interested in HPTK-Sample are comparing it to the libraries listed below
- Hand Physics Toolkit☆339Updated 2 weeks ago
- Plug-and-play VR comfort for Unity.☆177Updated 4 years ago
- Pose authoring using handtrackingon Quest☆340Updated 3 years ago
- A variety of examples showing how to use Physics with Hand Tracking.☆149Updated 4 years ago
- A collection of design patterns for solving common problems.☆319Updated 3 weeks ago
- Fluid dynamics for Unity's VFX graph☆697Updated 2 years ago
- Limb Hacker cuts skinned mesh characters in Unity3D.☆202Updated 5 years ago
- VR Demo project using HDRP and unity 2019.3☆290Updated 3 years ago
- Various effects generated with Visual Effect Graph and all include more than 1 million of particles☆287Updated last year
- Simple but powerful Unity shader that enables geometry masking for cutouts, UI, AR, and multiple camera VFX tricks.☆143Updated 2 years ago
- Test of an hologram material made in Unity.☆943Updated last year
- Gems of Unity Labs for our user-base.☆722Updated last year
- Play YouTube videos in Unity☆345Updated 7 months ago
- Textureless fog particles using a highly customizable shader to attenuate noise values.☆475Updated last year
- Modified Shader Graph package implementing Procedural Stochastic Texturing☆584Updated 5 years ago
- Utility to combine color channels from different textures into a single output.☆729Updated 3 months ago
- UltimateXR is a free, open source framework that facilitates the creation of VR applications.☆484Updated 4 months ago
- Script for saving lightmapping data to prefabs. Used through the Assets tab in Unity. Place your prefbas in the scene with this script at…☆668Updated 2 months ago
- General purpose wireframe shaders for use in Unity.☆606Updated 5 months ago
- Tool that allows switching different baked lightmap sets on a unity scene at runtime.☆688Updated last month
- CG shader for unity3D to create a cross section through meshes☆574Updated 5 years ago
- ☆476Updated 2 years ago
- Record animations in Unity runtime. Can save to .anim, maya, or FBX ASCII format.☆614Updated 2 years ago
- An XR-Focused line renderer that mimics rendering with 3d capsules while only using two quads worth of geometry.☆304Updated 2 years ago
- Texture atlas creator for Unity☆462Updated 2 years ago
- Community made extras for Amplify Shader Editor☆332Updated 4 years ago
- MRTK-Quest: Mixed Reality Toolkit (MRTK) extension bridge for Oculus Quest + Rift / S☆391Updated 4 years ago
- A mesh-based PBR decal system for Unity's universal render pipeline.☆587Updated 7 months ago
- Custom Nodes for Unity Shader Graph☆595Updated 3 years ago
- Unity Inverse Kinematics made easy☆399Updated last year