jorgejgnz / HPTK-SampleLinks
Sample project using HPTK
☆329Updated 5 months ago
Alternatives and similar repositories for HPTK-Sample
Users that are interested in HPTK-Sample are comparing it to the libraries listed below
Sorting:
- Hand Physics Toolkit☆345Updated 5 months ago
- Plug-and-play VR comfort for Unity.☆179Updated 4 years ago
- Pose authoring using handtrackingon Quest☆344Updated 3 years ago
- A collection of design patterns for solving common problems.☆322Updated 5 months ago
- Limb Hacker cuts skinned mesh characters in Unity3D.☆202Updated 6 years ago
- VR Demo project using HDRP and unity 2019.3☆294Updated 3 years ago
- A variety of examples showing how to use Physics with Hand Tracking.☆150Updated 5 years ago
- Test of an hologram material made in Unity.☆954Updated last year
- Record animations in Unity runtime. Can save to .anim, maya, or FBX ASCII format.☆620Updated 3 years ago
- An XR-Focused line renderer that mimics rendering with 3d capsules while only using two quads worth of geometry.☆305Updated 3 years ago
- Simple but powerful Unity shader that enables geometry masking for cutouts, UI, AR, and multiple camera VFX tricks.☆145Updated 2 years ago
- A mesh-based PBR decal system for Unity's universal render pipeline.☆595Updated last year
- General purpose wireframe shaders for use in Unity.☆622Updated 9 months ago
- Fluid dynamics for Unity's VFX graph☆700Updated 3 years ago
- Gameplay Ingredients for your Unity Games - A collection of runtime and editor scripts that ease simple tasks while making games and prot…☆626Updated 2 weeks ago
- MRTK-Quest: Mixed Reality Toolkit (MRTK) extension bridge for Oculus Quest + Rift / S☆390Updated 4 years ago
- Google Drive SDK for Unity game engine☆415Updated last year
- Watercolor effect for Unity URP/HDRP☆541Updated last year
- Community made extras for Amplify Shader Editor☆340Updated 5 years ago
- Gems of Unity Labs for our user-base.☆726Updated 2 years ago
- Textureless fog particles using a highly customizable shader to attenuate noise values.☆491Updated 2 years ago
- A C# Editor Script that allows you to save a usable Mesh .asset file into your project.☆322Updated 7 years ago
- OpenVR plugin for Unity's XR API☆323Updated 11 months ago
- Texture atlas creator for Unity☆484Updated 2 years ago
- paint 3D ivy in the Unity Editor, watch procedurally generated meshes simulate growth and clinging in real-time☆799Updated 3 years ago
- Unity cable component implementation similar to the Unreal Engine one based on verlet integration.☆244Updated 5 years ago
- ☆138Updated last year
- Showcase for new XRI features☆133Updated last year
- Modified Shader Graph package implementing Procedural Stochastic Texturing☆597Updated 6 years ago
- A basic prefab painter for the Unity3D game engine.☆84Updated 5 years ago