jorgejgnz / HPTK-Sample
Sample project using HPTK
☆328Updated 4 months ago
Alternatives and similar repositories for HPTK-Sample
Users that are interested in HPTK-Sample are comparing it to the libraries listed below
Sorting:
- Hand Physics Toolkit☆341Updated 4 months ago
- Plug-and-play VR comfort for Unity.☆178Updated 4 years ago
- A collection of design patterns for solving common problems.☆321Updated 4 months ago
- Pose authoring using handtrackingon Quest☆343Updated 3 years ago
- Fluid dynamics for Unity's VFX graph☆698Updated 2 years ago
- Test of an hologram material made in Unity.☆952Updated last year
- Limb Hacker cuts skinned mesh characters in Unity3D.☆201Updated 6 years ago
- General purpose wireframe shaders for use in Unity.☆616Updated 8 months ago
- An XR-Focused line renderer that mimics rendering with 3d capsules while only using two quads worth of geometry.☆304Updated 2 years ago
- Community made extras for Amplify Shader Editor☆339Updated 5 years ago
- Modified Shader Graph package implementing Procedural Stochastic Texturing☆591Updated 5 years ago
- Utility to combine color channels from different textures into a single output.☆782Updated 6 months ago
- A mesh-based PBR decal system for Unity's universal render pipeline.☆594Updated 11 months ago
- Texture atlas creator for Unity☆477Updated 2 years ago
- Gems of Unity Labs for our user-base.☆725Updated 2 years ago
- Showing off the power of shader properties in Unity☆406Updated 4 years ago
- ☆138Updated last year
- A variety of examples showing how to use Physics with Hand Tracking.☆150Updated 5 years ago
- Simple but powerful Unity shader that enables geometry masking for cutouts, UI, AR, and multiple camera VFX tricks.☆144Updated 2 years ago
- Unity Inverse Kinematics made easy☆407Updated last year
- Watercolor effect for Unity URP/HDRP☆538Updated last year
- A variety of examples showing how to use Physics with Hand Tracking and URP.☆241Updated 2 years ago
- Script for saving lightmapping data to prefabs. Used through the Assets tab in Unity. Place your prefabs in the scene with this script at…☆694Updated 5 months ago
- Textureless fog particles using a highly customizable shader to attenuate noise values.☆491Updated last year
- Various effects generated with Visual Effect Graph and all include more than 1 million of particles☆294Updated 2 years ago
- Highly customizable sci-fi shield / force field shader for Unity3D. Allows you to set edge power & color, inner texture scrolling, wavine…☆551Updated 6 years ago
- Unity script to record any gesture with your own hands☆85Updated 4 years ago
- Unity cable component implementation similar to the Unreal Engine one based on verlet integration.☆242Updated 5 years ago
- Unity primitive mesh generator as an asset importer☆346Updated last year
- VR Demo project using HDRP and unity 2019.3☆295Updated 3 years ago