jojomickymack / libgdx_bullet_fps01
simple libgdx single screen 3d first person game using bullet physics
☆8Updated 5 years ago
Alternatives and similar repositories for libgdx_bullet_fps01:
Users that are interested in libgdx_bullet_fps01 are comparing it to the libraries listed below
- A 3d ui,style and interaction library for libgdx☆14Updated 7 years ago
- A 3D java game engine built on the libGDX framework.☆10Updated 3 years ago
- Koin3D, a java port of Coin3D with LWJGL☆16Updated last year
- A physics-based split-screen FPS parody of Overwatch. Uses LibGDX and Bullet for physics.☆25Updated 4 years ago
- Java imgui binding for libgdx☆33Updated 3 weeks ago
- ToneGod's graphical user-interface library for jMonkeyEngine3☆9Updated last week
- A game engine with scene graph using OpenGL 3.3 core profile with LWJGL☆15Updated last week
- Dedicated library for using Effekseer particle tools in libGDX☆14Updated 2 years ago
- PBR shader implementation in libgdx☆16Updated 8 years ago
- GDX Engine is a game engine based libgdx framework used to create games for android & iOS quickly and stably☆15Updated 7 years ago
- A fork of the Bullet physics library java port by Jezek2, ported to LibGdx library to allow GWT support under Apache 2.0 license.☆12Updated 7 years ago
- A library for batch drawing custom types of sprites or small meshes in LibGDX☆13Updated last year
- PBR Terrain shaders for JMonkeyEngine 3. The java-based shader converter utility has been moved to a seperate utility project: https://gi…☆13Updated 3 years ago
- Java data structures for primitive and/or Object items☆26Updated 2 weeks ago
- Adds support for writing animated GIF, PNG8, and animated PNG (including full-color) from libGDX☆44Updated 2 weeks ago
- FlyKo (Firefly for Kotlin) is a Kotlin multiplatform 2d Game high-level API and engine☆13Updated last year
- ☆16Updated 5 years ago
- Various tools for use with LibGDX☆14Updated last year
- Ultimate learning place for libGDX capabilities☆21Updated this week
- 3D physics engine written in Java. Port of the ReactPhysics3D C++ physics library.☆15Updated 7 years ago
- A small Dungeon Crawler game with a round based fighting system written in Kotlin using LibGDX.☆31Updated 2 years ago
- Full OpenGL support for SWT in LWJGL 3☆37Updated 2 years ago
- LibGDX utility libraries.☆14Updated last year
- Thelema - 3D graphics engine, written in Kotlin. Based on sources of libGDX.☆77Updated 2 years ago
- libGDX 3D setup - windy grass using a vertex shader☆10Updated 6 years ago
- JVM Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learn…☆43Updated 6 years ago
- A photorealistic, realtime and GPU-based renderer written in Java☆30Updated 3 years ago
- Utilities for handling math and showing numbers in Java.☆17Updated 3 weeks ago
- A block (voxel) engine for jMonkeyEngine☆43Updated 2 years ago