vbousquet / libgdx-jbulletLinks
A fork of the Bullet physics library java port by Jezek2, ported to LibGdx library to allow GWT support under Apache 2.0 license.
☆15Updated 7 years ago
Alternatives and similar repositories for libgdx-jbullet
Users that are interested in libgdx-jbullet are comparing it to the libraries listed below
Sorting:
- A 3d ui,style and interaction library for libgdx☆15Updated 7 years ago
- High performance and lightweight Animation/Tween framework for Java 8+☆36Updated last year
- ToneGod's graphical user-interface library for jMonkeyEngine3☆10Updated last week
- PBR shader implementation in libgdx☆16Updated 8 years ago
- Java data structures for primitive and/or Object items☆26Updated this week
- ☆16Updated 5 years ago
- ☆11Updated 6 years ago
- Full OpenGL support for SWT in LWJGL 3☆37Updated 3 years ago
- Adds support for writing animated GIF, PNG8, and animated PNG (including full-color) from libGDX☆48Updated 2 weeks ago
- ☆53Updated 7 years ago
- Advanced LibGDX demo with GraalVM native-image configuration☆29Updated 4 years ago
- Colorful arcade shooter☆8Updated 5 years ago
- Libgdx Kotlin app with Bytecoder☆34Updated last year
- Various tools for use with LibGDX☆15Updated last year
- A library for batch drawing custom types of sprites or small meshes in LibGDX☆14Updated last year
- GWT 2.11.0 adjustments to MrStahlfelge/gdx-backends☆10Updated last year
- Dedicated library for using Effekseer particle tools in libGDX☆13Updated 2 years ago
- jMonkeyBuilder☆78Updated 6 years ago
- Bunch of helpers for using OpenVR with libGDX☆54Updated 8 years ago
- An OpenStreetMap widget for libgdx☆26Updated 10 years ago
- Community driven extension and utilities for VisUI☆22Updated 8 years ago
- zfedoran's procedural sprite generator ported to libGDX for use in Java-based games.☆21Updated 7 years ago
- jMonkeyEngine's prototypical BasicGame implemented as a Gradle/Java project☆8Updated this week
- Regular expression lib; portable across Java variants (including GWT)☆26Updated 2 months ago
- Zay-ES is a Java-based high-performance entity-component-system.☆57Updated 5 months ago
- ☆30Updated 3 years ago
- Gameanalytics.com client implementation for libGDX☆32Updated 4 years ago
- TinyVG parser and renderer for libGDX☆29Updated 7 months ago
- The JBullet implementation used in jMonkeyEngine 3☆9Updated last week
- Fast, reliable UDP messaging for Java. Designed for games.☆32Updated 2 years ago