Template project for creating a new multi-platform application with kool.
☆13Jan 17, 2026Updated 6 months ago
Alternatives and similar repositories for kool-templates
Users that are interested in kool-templates are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Example Netty-based Ktor server for Android 5+☆27Apr 8, 2022Updated 4 years ago
- ☆14Jun 1, 2026Updated last month
- LOD generator addon for Godot 4.x, suitable for mesh quality ingame settings.☆12Sep 22, 2024Updated last year
- Daemonless background processes for Linux☆12Nov 28, 2024Updated last year
- A port of the UnionBytes realistic water shader to Godot 4☆14May 7, 2023Updated 3 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Elm-to-Gleam transpiler☆17Feb 11, 2025Updated last year
- ☆17May 8, 2023Updated 3 years ago
- JSON and YAML XPath subset implementation for Python☆17Dec 3, 2010Updated 15 years ago
- Implements the test framework for CodeWars☆13Feb 22, 2017Updated 9 years ago
- This is a repository that provides the code used during my "Learn Kotlin" video series.☆19Feb 14, 2020Updated 6 years ago
- STM32 HAL library for release function micros() and delay_us().☆21Nov 18, 2019Updated 6 years ago
- CLI tool to effortlessly compile godot templates for encryption☆17Jul 13, 2026Updated last week
- A collection of extension libraries for Compose Multiplatform☆33May 7, 2023Updated 3 years ago
- Console Blackjack written in Zig☆17Jun 4, 2026Updated last month
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Bindings for Clay UI library in Zig.☆22Jan 19, 2025Updated last year
- Sample setup for 3D based UI in Godot☆18Aug 1, 2022Updated 3 years ago
- Boom is a libGDX audio extension that brings special effects to your game. 💥☆14Feb 28, 2023Updated 3 years ago
- An easy A* pathfinding plugin (addon) for Godot's GridMap.☆21Sep 28, 2025Updated 9 months ago
- Java implementation for KillrVideo project☆11Jun 4, 2018Updated 8 years ago
- Java JNI bindings for Nvidia PhysX☆128Apr 15, 2026Updated 3 months ago
- LegacyLauncher☆28Feb 16, 2013Updated 13 years ago
- An updated vertex animation demo for Godot 4.3☆22Feb 11, 2025Updated last year
- Paymongo client for kotlin multiplatform☆12Nov 24, 2025Updated 7 months ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Demo/test project to try out Colins drawable textures, mini ORM 3D texture painter.☆23Oct 9, 2025Updated 9 months ago
- ☆14Feb 19, 2021Updated 5 years ago
- Spectral Compact Training (SCT): A methodology for extreme memory reduction in neural network training via dynamic SVD (W=Udiag(s)V^T) an…☆24May 26, 2026Updated last month
- ☆12Apr 13, 2026Updated 3 months ago
- A non-recursive voxel-based real-time raytracer in Python, OpenCL and OpenGL, with support for fish-eye/panoramic field-of-views, lightin…☆32Sep 29, 2012Updated 13 years ago
- A simple-to-use and performant 3D planar reflector plugin for Godot that provides crystal-clear reflections in complex environments.☆25Jan 15, 2026Updated 6 months ago
- Mind maps related to software engineering☆12Dec 3, 2025Updated 7 months ago
- PC sampling profiler for Cortex-M MCUs☆13Jan 23, 2026Updated 5 months ago
- Projects using the Black Addr Products such as Teensy Guitar Shield☆13Sep 27, 2021Updated 4 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Overrun Game Library is a high-performance library implemented with Java 25, enables cross-platform access to a set of C library bindings…☆20Feb 23, 2026Updated 4 months ago
- Zig ECS library☆24Feb 20, 2026Updated 5 months ago
- Render a player entity on the screen☆12Jul 3, 2023Updated 3 years ago
- ☆40May 8, 2023Updated 3 years ago
- Minimal-ish example of using Solidean to iteratively subtract from a mesh with physics integration.☆23Mar 18, 2026Updated 4 months ago
- Physically based shader created with OpenGL and java.☆10Feb 4, 2022Updated 4 years ago
- 10,000 Cities with Latitude, Longitude, and Elevation in Rust☆13Nov 3, 2020Updated 5 years ago