jneless / wireless_AR_skeleton_realtime_syncLinks
Wireless realtime skeleton-tracking and skeleton-reconstruction in Augmented Reality between devices, powered by Unity ARFoundation.
☆17Updated 5 years ago
Alternatives and similar repositories for wireless_AR_skeleton_realtime_sync
Users that are interested in wireless_AR_skeleton_realtime_sync are comparing it to the libraries listed below
Sorting:
- Use .csv files to record, play and evaluate motion capture data.☆28Updated 4 years ago
- MoveNet 3D pose detection sample in Unity Engine.☆18Updated 2 years ago
- Made with Unity / Mediapipe Gesture Recognition with ONNX / The fork is not displayed, but I cloned and modified HandPoseBarracuda by kei…☆25Updated 3 years ago
- Two methods to do humanoid animation retargeting during runtime in Unity☆71Updated 6 years ago
- VR IK using native Unity Mecanim IK☆58Updated 8 years ago
- Adjust a character's body proportions without setting up blendshapes☆23Updated 8 years ago
- Sensor fusion for Unity (gyroscope and accelerometer) to get smooth orientation data from mobile devices without drift. Based on github.c…☆34Updated 9 years ago
- A simple NvPipe wrapper for Unity☆42Updated 4 years ago
- ☆20Updated 6 years ago
- Facial expression animation according to FACS / EM-FACS implemented in Unity☆27Updated 6 years ago
- A custom fullscreen WebGL template which can be used inside unity to create builds.☆20Updated 7 years ago
- Reduce geometry of meshes, optimised for VR experience.☆27Updated 7 years ago
- This tutorial series covers how to train your own style transfer model with PyTorch and implement it in Unity using the Barracuda library…☆38Updated 3 years ago
- Unity project of 3D pose estimation with VFX using Barracuda and VFX Graph.☆46Updated last year
- A framework to process eye-tracking data in 3D space with regards to regions of interests☆28Updated 2 years ago
- A unity shader for rendering shadow in AR scene.☆21Updated 7 years ago
- A toolkit for auto creating/modifying VR User Interface (Unity + htc VIVE)☆18Updated 2 years ago
- PoseNet Using Unity MLAgents Barracuda Engine☆35Updated 4 years ago
- simple mesh deform and smooth in Unity☆12Updated 6 years ago
- Unity Morph Image based on Gpu particle☆15Updated 6 years ago
- AR Foundation demo shown on stage at Unity's 2019 GDC Keynote☆31Updated 6 years ago
- Convert your smart phone to a VR controller linked with Unity3D☆32Updated 9 years ago
- Tracking Body Landmark using Google MediaPipe BlazePose Model in Unity Barracuda☆47Updated 4 years ago
- Example of integrating "FFmpeg for Unity" with "OpenCV for Unity"☆31Updated 4 months ago
- WIP - Unity Scripts for Avatar Behaviors☆18Updated 8 years ago
- A minimal example of how to use Unity's AvatarBuilder.BuildHumanAvatar API.☆60Updated 4 years ago
- Unity plugin for binding mechanical drive in scene.☆12Updated 8 years ago
- Project developed in Unity 2019, using rigging Animation and Kinect V2☆23Updated 5 years ago
- Generate 3D meshes from 2D images and retexture them directly in Unity.☆56Updated last year
- chuck is a webservice that makes Unity3D AssetBundles from various asset types☆26Updated 2 years ago