jidiai / Competition_Olympics-Running
☆16Updated 3 years ago
Alternatives and similar repositories for Competition_Olympics-Running
Users that are interested in Competition_Olympics-Running are comparing it to the libraries listed below
Sorting:
- ☆111Updated 2 years ago
- [NeurIPS 2021] CDS achieves remarkable success in challenging benchmarks SMAC and GRF by balancing sharing and diversity.☆85Updated 2 years ago
- ☆165Updated last year
- Official Implementation of 'UPDeT: Universal Multi-agent Reinforcement Learning via Policy Decoupling with Transformers' ICLR 2021(spotli…☆132Updated 4 years ago
- Codes accompanying the paper "Believe What You See: Implicit Constraint Approach for Offline Multi-Agent Reinforcement Learning" (NeurIPS…☆74Updated 2 years ago
- Codes accompanying the paper "RODE: Learning Roles to Decompose Multi-Agent Tasks (ICLR 2021, https://arxiv.org/abs/2010.01523). RODE is …☆74Updated 5 months ago
- ☆25Updated 2 years ago
- Codes accompanying the paper "Learning Nearly Decomposable Value Functions with Communication Minimization" (ICLR 2020)☆81Updated 2 years ago
- A simple 2D ball collision engine.☆12Updated last year
- Learning Individual Intrinsic Reward in MARL☆62Updated 2 years ago
- Distributed RL Implementation using Pytorch and Ray (ApeX(Ape-X), A3C, Distributed-PPO(DPPO), Impala)☆28Updated 2 years ago
- ☆93Updated 4 years ago
- ☆70Updated last year
- A code implementation for our arXiv paper "Multi-agent Adhoc Team Play using Decompositional Q function"☆131Updated last year
- Implement many Sparse Reward algorithms in Gym Fetch environment☆86Updated 4 years ago
- ☆42Updated 3 years ago
- Python interface for accessing the near real-world offline reinforcement learning (NeoRL) benchmark datasets☆119Updated 5 months ago
- Multi-Agent Determinantal Q-Learning☆42Updated 2 years ago
- Code for "Randomized Entity-wise Factorization for Multi-Agent Reinforcement Learning" ICML 2021☆65Updated 3 years ago
- ☆32Updated 2 years ago
- Submission for MAVEN: Multi-Agent Variational Exploration☆58Updated 3 years ago
- Official Code Release for Pipeline PSRO: A Scalable Approach for Finding Approximate Nash Equilibria in Large Games☆50Updated 8 months ago
- Author's Pytorch implementation of ICLR2023 paper Behavior Proximal Policy Optimization (BPPO).☆86Updated last year
- discrete soft Q learning(SQL) and soft Q imitation learning(SQIL) implementation in pytorch, simple!☆56Updated 2 years ago
- Paper Collection for Batch RL with brief introductions.☆84Updated 3 years ago
- A pytorch reprelication of the model-based reinforcement learning algorithm MBPO☆167Updated 3 years ago
- The implement of all kinds of dqn reinforcement learning with Pytorch☆93Updated 4 years ago
- ☆76Updated 11 months ago
- RLA is a tool for managing your RL experiments automatically☆72Updated 2 years ago
- Google Research Football MARL Benchmark and Research Toolkit☆43Updated 11 months ago