jidiai / Competition_Olympics-Running
☆16Updated 2 years ago
Related projects ⓘ
Alternatives and complementary repositories for Competition_Olympics-Running
- ☆106Updated last year
- [NeurIPS 2021] CDS achieves remarkable success in challenging benchmarks SMAC and GRF by balancing sharing and diversity.☆83Updated last year
- Codes accompanying the paper "RODE: Learning Roles to Decompose Multi-Agent Tasks (ICLR 2021, https://arxiv.org/abs/2010.01523). RODE is …☆69Updated 11 months ago
- ☆158Updated last year
- Codes accompanying the paper "Believe What You See: Implicit Constraint Approach for Offline Multi-Agent Reinforcement Learning" (NeurIPS…☆70Updated 2 years ago
- Implement many Sparse Reward algorithms in Gym Fetch environment☆81Updated 4 years ago
- Official Implementation of 'UPDeT: Universal Multi-agent Reinforcement Learning via Policy Decoupling with Transformers' ICLR 2021(spotli…☆129Updated 3 years ago
- ☆69Updated 9 months ago
- ☆25Updated 2 years ago
- A collection of offline reinforcement learning algorithms.☆158Updated 5 months ago
- ☆88Updated 3 years ago
- MADDPG in Ray/RLlib☆50Updated 4 years ago
- ☆32Updated last year
- Learning Individual Intrinsic Reward in MARL☆62Updated last year
- Implementation of Multi-Game Decision Transformers in PyTorch☆42Updated last year
- ☆39Updated 2 years ago
- Author's Pytorch implementation of ICLR2023 paper Behavior Proximal Policy Optimization (BPPO).☆72Updated 10 months ago
- Distributed RL Implementation using Pytorch and Ray (ApeX(Ape-X), A3C, Distributed-PPO(DPPO), Impala)☆27Updated 2 years ago
- Code for "Randomized Entity-wise Factorization for Multi-Agent Reinforcement Learning" ICML 2021☆61Updated 3 years ago
- RLA is a tool for managing your RL experiments automatically☆70Updated last year
- ☆41Updated 2 years ago
- ☆16Updated 2 years ago
- ☆28Updated 3 years ago
- Submission for MAVEN: Multi-Agent Variational Exploration☆57Updated 2 years ago
- Codes accompanying the paper "Learning Nearly Decomposable Value Functions with Communication Minimization" (ICLR 2020)☆82Updated last year
- A code implementation for our arXiv paper "Multi-agent Adhoc Team Play using Decompositional Q function"☆127Updated last year
- A simple 2D ball collision engine.☆12Updated last year
- ILSwiss is an Easy-to-run Imitation Learning (IL, or Learning from Demonstration, LfD) and also Reinforcement Learning (RL) framework (te…☆161Updated last year
- Python interface for accessing the near real-world offline reinforcement learning (NeoRL) benchmark datasets☆108Updated last year
- We extend pymarl2 to pymarl3, equipping the MARL algorithms with permutation invariance and permutation equivariance properties. The enh…☆129Updated 10 months ago