jbienz / ReGlassLinks
3D screenshots and video capture tool for Looking Glass Portrait.
☆45Updated last year
Alternatives and similar repositories for ReGlass
Users that are interested in ReGlass are comparing it to the libraries listed below
Sorting:
- Real-time holographic game streaming for Looking Glass Portrait.☆32Updated 3 years ago
- Depth from Monocular Image using the MiDaS v2 library with Unity's Barracuda inference framework☆121Updated 2 years ago
- A Unity implementation of Google's Immersive Light Field Video With A Layered Mesh Representation☆54Updated 8 months ago
- Simple, locally-running web app for generating depth maps using machine learning.☆74Updated 4 years ago
- A Blender add-on for the use of Blender with the Looking Glass holographic displays.☆114Updated last year
- ☆38Updated 2 years ago
- Unity program that creates 3D scenes for VR using MiDaS model☆85Updated last year
- Mixed Reality Toolkit (MRTK) extension for Nreal Light☆45Updated 5 years ago
- Sample application for ToF AR toolkit.☆38Updated 5 months ago
- ☆42Updated last year
- Simple Volumetric Video capture & AR visualizer for Azure Kinect. YouTube and OBS studio are also necessary to broadcast RGB-D images.☆35Updated 2 years ago
- Archived versions of Josh Gladstone and Timotheos Samartzidis' Stereo2Depth, from the 6DoF reddit forum.☆17Updated 6 years ago
- This is the Unity package for COLIBRI VR, the Core Open Lab on Image-Based Rendering Innovation for Virtual Reality.☆53Updated 4 years ago
- Depth player for Android Lens Blur images☆74Updated 11 years ago
- Unity plugin to obtain depth map from iPhone camera.☆54Updated 4 years ago
- Integration of Intel RealSense depth cameras with the Oculus Quest standalone VR headset usng Unity☆61Updated 5 years ago
- Use the Vive tracker without a headset.☆59Updated 7 years ago
- M-LSD line segment detection model for Unity Barracuda☆64Updated 4 years ago
- iPhone X -> Unity VFX Graph demo (real-time Point Cloud streaming)☆142Updated last year
- Virtual Reality tool for storytelling☆64Updated 2 years ago
- ☆17Updated 2 years ago
- This project is my implementation of camera based object tracking for a VR experience on the Oculus Quest☆33Updated 4 years ago
- An example Unity project using Fluence to render lightfields☆26Updated 7 years ago
- 🎞 A plugin for using Depthkit's volumteric captures in Three.js☆32Updated last year
- VR180 Mesh Projection Box Parser☆18Updated 6 years ago
- Azure Kinect examples for Unity☆27Updated 4 years ago
- A reusable, physical XR keyboard built to be easy to use for short string entry. Made for Unity, Ultraleap hand tracking & the Interactio…☆55Updated 2 years ago
- An unofficial Unity port of the SNeRG web viewer☆73Updated 2 years ago
- Visual effects with DepthAI (OAK-D-Lite) stereo depth☆113Updated 3 years ago
- Hand pose controller for humanoid avatars using hand tracking☆35Updated 5 years ago