byu-animation / dccpipe
Open DCC Pipeline management tools
☆10Updated 3 years ago
Related projects ⓘ
Alternatives and complementary repositories for dccpipe
- Usefull (or not) scripts that I writte in the quest of having a good integrated pipeline using (mostly) Maya, Houdini, Katana, Redshift a…☆15Updated 3 years ago
- Undo/Redo support for Maya Python API 2.0☆67Updated 4 months ago
- My Tutorials Source Code☆27Updated 3 years ago
- Easier Alembic exporting.☆29Updated 7 years ago
- A minimal Qt based menu to quickly find and execute Maya commands and user scripts.☆72Updated 7 months ago
- GUI front-end for maya-capture☆38Updated 6 years ago
- An example and exploration of how and whether to use Rez for project configuration management☆47Updated 5 years ago
- Stubs for Autodesk Maya☆41Updated last month
- Put custom icon on any Maya node for display in the GUI, no plug-in needed☆49Updated 6 years ago
- Rez packages repository to build rez packages for VFX, Film and Animation☆38Updated 2 years ago
- Create coloured markers on top of Maya's native timeline. Comments can be added to each marker that appear as tool tips.☆64Updated 3 years ago
- Colorbleed Pipeline configuration for Avalon☆17Updated 2 years ago
- Autodesk Maya Plug-in for visualising camera burn-in text.☆46Updated last year
- Maya Ascii (.ma) preview and visualization tool☆53Updated 11 months ago
- The Simple Pipeline Lib☆33Updated last month
- Rez - Reproducible software environments for Windows, Linux and MacOS☆72Updated 4 years ago
- FFmpeg python wrapper to encode image sequence to movie with overlay text.☆32Updated 3 weeks ago
- trigger is a modular rigging tool for Autodesk Maya. Any type of creature and many non-character props can be rigged with trigger☆34Updated 3 months ago
- Module manager for Maya.☆25Updated 3 years ago
- Collision Deformer for Maya☆52Updated last year
- A modular rigging framework for Autodesk Maya☆34Updated last year
- Easily copy shading nodes from Maya to Katana☆64Updated 4 years ago
- A plugin base toolset for surfacing and look dev, based on my own tools, for maya, katana, painter, mari, renderman, and nuke☆67Updated 2 years ago
- Collection of tools and resources for Autodesk's Maya software (3d).☆15Updated 3 weeks ago
- ☆34Updated 7 months ago
- A tool for organize shaders in Autodesk Maya.☆30Updated 2 months ago
- Packages to make Rez easier to use☆27Updated 8 months ago
- Autodesk Maya cross-platform development environment with CMake☆31Updated 2 years ago
- Collection of python tools, generally for using within Autodesk Maya.☆22Updated 5 years ago
- GUI front-end for maya-capture☆76Updated last year