itszor / vc4-toolchainView external linksLinks
A port of the GNU toolchain to the Raspberry Pi's VideoCore4 processor.
☆144Jul 2, 2021Updated 4 years ago
Alternatives and similar repositories for vc4-toolchain
Users that are interested in vc4-toolchain are comparing it to the libraries listed below
Sorting:
- Tools and information for the Broadcom VideoCore IV (RaspberryPi)☆861Feb 20, 2019Updated 6 years ago
- Open source VPU side bootloader for Raspberry Pi.☆23Mar 25, 2022Updated 3 years ago
- Open source VPU side bootloader for Raspberry Pi.☆456Aug 24, 2025Updated 5 months ago
- Macro assembler for Broadcom VideoCore IV aka Raspberry Pi GPU☆68Jul 8, 2024Updated last year
- Userland tools for debugging and testing the VC4 kernel driver.☆16Aug 2, 2016Updated 9 years ago
- ☆41Mar 23, 2014Updated 11 years ago
- Fun and Games with the Videocoreiv Quad Processor Units☆255May 6, 2016Updated 9 years ago
- rpi-internal-registers☆41Apr 23, 2019Updated 6 years ago
- ☆98Nov 30, 2025Updated 2 months ago
- Intermediate Compute Language with OpenCL/CUDA Backends☆20Oct 11, 2014Updated 11 years ago
- import of nvidia-texture-tools from Google Code☆22May 23, 2013Updated 12 years ago
- Antialiasing algorithm☆13Jun 10, 2016Updated 9 years ago
- Marching cube on the GPU☆10Oct 1, 2012Updated 13 years ago
- A path tracing implementation to efficiently handle memory access to large data sets☆10Sep 27, 2015Updated 10 years ago
- Portable preprocessor macros to detect the target platform configuration.☆19Apr 19, 2010Updated 15 years ago
- Processing code written for teaching purposes, often data and geometry-related☆33Jul 18, 2014Updated 11 years ago
- Wavelet based surface reconstruction☆13Mar 12, 2010Updated 15 years ago
- GPU-accelerated path tracer☆10Dec 10, 2015Updated 10 years ago
- ☆11Jun 16, 2022Updated 3 years ago
- Raspberry Pi Bare Metal Assembly Programming☆469Dec 24, 2021Updated 4 years ago
- glTF - the runtime asset format for WebGL, OpenGL ES, and OpenGL.☆13Apr 15, 2024Updated last year
- Parallel Stable Sort☆15Oct 11, 2015Updated 10 years ago
- ☆29Mar 14, 2014Updated 11 years ago
- A simple command-line utility to convert Autodesk FBX files to a custom JSON format.☆13Mar 27, 2013Updated 12 years ago
- Automatically exported from code.google.com/p/nvidia-mesh-tools☆11May 26, 2020Updated 5 years ago
- Fast sweep algorithm for generating a shadow boundary heightmap from a source heightmap.☆16Jan 22, 2026Updated 3 weeks ago
- Experimentations with distributed tasks for a game engine☆12Jul 20, 2012Updated 13 years ago
- A simple example showing how to implement a DDA based screen-space ray marcher in Unity☆13Apr 18, 2017Updated 8 years ago
- a small 20k win32/opengl intro released at breakpoint 2005☆19May 11, 2012Updated 13 years ago
- ☆136Jun 14, 2022Updated 3 years ago
- LK embedded kernel☆26Feb 2, 2025Updated last year
- Useful statistics about your SPIR-V shader modules!☆15Jun 13, 2019Updated 6 years ago
- Dimensional correctness☆11Jul 13, 2025Updated 7 months ago
- A small library for working with OpenGL 4☆34Jul 23, 2016Updated 9 years ago
- Language and compiler for the Raspberry Pi GPU☆441Dec 9, 2020Updated 5 years ago
- lightfield generator and rendering from a 3D mesh☆13Oct 30, 2012Updated 13 years ago
- QPU driver from raspberry pi ARM core☆17Mar 2, 2014Updated 11 years ago
- This software is meant to act as a set of basic test images for ray tracing algorithms.☆15Apr 6, 2021Updated 4 years ago
- STM32F407 Core for Roger Clark's STM32 Arduino project : STM32F4 discovery Audio codec I2S enabled☆18May 23, 2015Updated 10 years ago