image-rs / image-tiffLinks
TIFF decoding and encoding library in pure Rust
☆139Updated this week
Alternatives and similar repositories for image-tiff
Users that are interested in image-tiff are comparing it to the libraries listed below
Sorting:
- Rust bindings for the latest stable release of PROJ☆161Updated 2 weeks ago
- Contour polygon creation in Rust (using marching squares algorithm)☆57Updated last year
- Rust adaptation of Proj4☆53Updated last week
- Rust bindings for GEOS☆138Updated last week
- Library for serializing the GeoJSON vector GIS file format☆312Updated 2 months ago
- Rust read/write support for well-known text (WKT)☆51Updated 2 months ago
- Rust library to read & write shapefiles☆64Updated 3 months ago
- A port of geographiclib in Rust.☆43Updated last month
- Performant, cross-platform (web, desktop) GIS app written in Rust☆270Updated 2 months ago
- S2 geometry library in Rust☆85Updated 9 months ago
- Geocoding library for Rust.☆78Updated 6 months ago
- Rust geodesy☆70Updated this week
- Reading GeoTIFFs in Rust, nothing else!☆107Updated last month
- Rust read/write support for GPS Exchange Format (GPX)☆109Updated 9 months ago
- A Rust library for reading the OpenStreetMap PBF file format (*.osm.pbf).☆142Updated last month
- Zero-Copy reading and writing of geospatial data.☆409Updated 2 weeks ago
- Rust crates for the H3 geospatial indexing system☆85Updated last year
- Rust support for KML☆28Updated last month
- Rust crate for performing coordinate transforms☆32Updated last year
- Unofficial Rust/WASM binding for mapbox-gl-js☆47Updated this week
- Read OpenStreetMap PBF files in rust.☆125Updated last month
- Library for serializing the TileJSON file format☆13Updated 3 weeks ago
- Read and write ASPRS las files, Rust edition.☆86Updated 3 weeks ago
- Delaunay Triangulations for the Rust Ecosystem☆298Updated 2 weeks ago
- Fast 2D Delaunay triangulation in Rust. A port of Delaunator.☆224Updated 8 months ago
- port of MapBox's earcut triangulation code to Rust language☆61Updated last year
- Rust implementation of the Martinez-Rueda Polygon Clipping Algorithm☆101Updated last year
- ☆47Updated this week
- Data structures and algorithms for 3D geometric modeling.☆40Updated last year
- Fast Google Encoded Polyline encoding & decoding in Rust☆30Updated last year