ianhuang0630 / BlenderAlchemyOfficialLinks
[ECCV 2024] BlenderAlchemy: Editing 3D Graphics with Vision-Language Models
☆81Updated 10 months ago
Alternatives and similar repositories for BlenderAlchemyOfficial
Users that are interested in BlenderAlchemyOfficial are comparing it to the libraries listed below
Sorting:
- ☆62Updated last year
- ☆42Updated 6 months ago
- ☆108Updated 2 months ago
- Dream2DGS☆111Updated last year
- [SIGGRAPH 2024] "EASI-Tex: Edge-Aware Mesh Texturing from Single Image", ACM Transactions on Graphics.☆122Updated last month
- A unified diffusers implementation for MVDream and ImageDream☆112Updated last year
- Surf-D: Generating High-Quality Surfaces of Arbitrary Topologies Using Diffusion Models (ECCV 2024)☆180Updated 9 months ago
- ☆41Updated 10 months ago
- Codebase for "VLMaterial: Procedural Material Generation with Large Vision-Language Models"☆41Updated 8 months ago
- Official implementation of MagicClay: Sculpting Meshes with Generative Neural Fields (Siggraph Asia 2024)☆59Updated last year
- UV-free Texture Diffusion (UV3-TeD) is a denoising diffusion probabilistic model constrained to operate on the surface of 3D objects and …☆54Updated 9 months ago
- [CVPR24] DIRECT-3D: Learning Direct Text-to-3D Generation on Massive Noisy 3D Data☆76Updated last year
- [ICCV 2023] Official repository for "Tree-Structured Shading Decomposition"☆44Updated 10 months ago
- TexPainter: Generative Mesh Texturing with Multi-view Consistency☆92Updated 11 months ago
- FlashTex: Fast Relightable Mesh Texturing with LightControlNet☆157Updated 10 months ago
- ☆45Updated last year
- Noise Free Score Distillation☆72Updated 2 years ago
- We present SceneFactor, a diffusion-based approach for large-scale 3D scene generation that enables controllable generation and effortles…☆97Updated 3 months ago
- Official code for NeurIPS 2024 paper LRM-Zero: Training Large Reconstruction Models with Synthesized Data☆152Updated last year
- Official implementation of `AToM: Amortized Text-to-Mesh using 2D Diffusion`☆82Updated last year
- ☆74Updated 8 months ago
- [ICLR 2024] Enhancing High-Resolution 3D Generation through Pixel-wise Gradient Clipping☆82Updated last year
- MATLABER: Material-Aware Text-to-3D via LAtent BRDF auto-EncodeR☆96Updated 2 years ago
- This is the official implementation of "A Simple Approach to Differentiable Rendering of SDFs"☆62Updated 10 months ago
- Official implementation of Physics3D: Learning Physical Properties of 3D Gaussians via Video Diffusion☆221Updated last year
- Code repository for "ZeroShape: Regression-based Zero-shot Shape Reconstruction".☆135Updated last year
- Physically Compatible 3D Object Modeling from a Single Image☆65Updated 10 months ago
- Environment light tools.☆68Updated last year
- Local text-driven editing of 3D shapes with Cascaded Score Distillation☆83Updated 3 months ago
- https://liuar0512.github.io/part123_official_page/☆75Updated last year