hmomin / PPO-Winter-Run
Trains an agent with Proximal Policy Optimization (PPO) to beat Winter Run
☆19Updated 2 years ago
Alternatives and similar repositories for PPO-Winter-Run:
Users that are interested in PPO-Winter-Run are comparing it to the libraries listed below
- Simple, readable, yet full-featured implementation of PPO in Pytorch☆44Updated 2 years ago
- Deep reinforcement learning implementation that trains AIs for the CodeCraft real-time strategy game.☆20Updated last year
- Reinforcement Learning Assembly☆92Updated 3 years ago
- A simple and highly efficient RTS-game-inspired environment for reinforcement learning (formerly Gym-MicroRTS)☆238Updated 7 months ago
- A grid-world game engine for game AI research☆238Updated 10 months ago
- A framework for easy prototyping of distributed reinforcement learning algorithms☆95Updated 4 years ago
- CleanRL's implementation of DeepMind's Podracer Sebulba Architecture for Distributed DRL☆109Updated 5 months ago
- Collection of RL Environments built using Madrona☆27Updated last year
- Tensorflow implementation of the asynchronous advantage actor-critic (a3c) reinforcement learning algorithm for continuous action space☆46Updated 7 years ago
- Keeping track of RL experiments☆160Updated 2 years ago
- An OpenAI gym environment made for RL☆66Updated last year
- Pytorch implementation of distributed deep reinforcement learning☆75Updated 2 years ago
- Code for the paper, "Learning Human Objectives by Evaluating Hypothetical Behavior"☆83Updated 5 years ago
- Distributed Deep Reinforcement Learning☆29Updated 4 years ago
- PyTorch implementation of FQF, IQN and QR-DQN.☆168Updated 6 months ago
- Solving the Rubik's cube with deep reinforcement learning and Monte Carlo tree search☆98Updated 5 years ago
- AlphaZero in JAX☆73Updated 10 months ago
- impact-driven-exploration☆130Updated last year
- Code for the paper "Phasic Policy Gradient"☆259Updated last year
- ☆28Updated 2 years ago
- Experimentation with Regularized Nash Dynamics on a GPU accelerated game☆44Updated last year
- ☆213Updated 2 months ago
- Web application where humans can play Overcooked with AI agents.☆57Updated 2 years ago
- A simple implementation of MuZero algorithm for connect4 game☆97Updated 4 years ago
- Tensorflow/Keras code and trained models for Episodic Curiosity Through Reachability☆201Updated 4 years ago
- Understanding RL vision Distill article☆23Updated last year
- A PyTorch implementation of SEED, originally created by Google Research for TensorFlow 2.☆12Updated 4 years ago
- Scalable implementation of DREAM - Deep RL for multi-agent imperfect information games☆113Updated 6 months ago
- Standard interface for entity based reinforcement learning environments.☆36Updated 11 months ago
- ☆21Updated 4 years ago