hayden-donnelly / vehicle-physics
This is a Unity project implementing a custom vehicle controller with a raycast suspension.
☆23Updated 2 months ago
Alternatives and similar repositories for vehicle-physics:
Users that are interested in vehicle-physics are comparing it to the libraries listed below
- Easily update Unity packages hosted via git☆43Updated 2 years ago
- Examples of Terrain Alignment for Unity☆25Updated last year
- ☆43Updated 3 years ago
- Open source version of my convex collider creation tool originally sold on the Unity Asset Store.☆44Updated 4 years ago
- Contains utilities for defining a curve or gradient in the inspector and automatically generating a texture for that to pass on to shader…☆29Updated 3 months ago
- Learn how to bake animations as a series of "snapshots" of meshes.☆33Updated 2 years ago
- Package for Unity which allows to contruct meshes in an adjustable shape of pipe and generate LOD☆34Updated 2 years ago
- An editor extension for the Unity game engine.☆43Updated 3 years ago
- Useful Editor Utility☆25Updated 2 years ago
- ☆56Updated 4 years ago
- This package contains some utilities that help working with Unity's Timeline and Animation tools, for example drag & drop to fix ⚠ missin…☆76Updated last year
- Automatically setup Camera viewports from RectTransforms in Unity☆37Updated last year
- Tools for working with Unity's NavMeshComponents and generating navmesh: link generation, mesh cleanup, etc☆61Updated 3 years ago
- Set of gizmos utilities for Unity☆43Updated 5 years ago
- Unity tool to pack texture assets via any custom material/shader.☆32Updated 2 years ago
- An Event system for Unity 3D with multi-level error checking and visual feedback.☆45Updated 4 months ago
- Screenshot utility for Unity runtime & editor☆30Updated 3 years ago
- ⏳🐌 Assets and scripts for animating Unity objects.☆47Updated 6 months ago
- Example Unity URP project, demonstrating distortion(heatwave) effect on opaque and transparent objects☆27Updated last year
- A Unity async/await extension methods☆26Updated 2 years ago
- Toolnity is a bunch of Editor Tools and Gameplay Utilities for Unity.☆41Updated last year
- Customize Toolbars and any EditorWindow with contextual modules☆45Updated 2 years ago
- Reactive node system for Unity☆44Updated 10 months ago
- Camera system for tactical world overviews in Unity games.☆26Updated 7 months ago
- View Hierarchy and Inspector of scenes on connected Unity players. Uses the EditorConnection framework, so works everywhere.☆26Updated last year
- A simple Unity editor tool of procedural mesh generating, modifying and exporting.☆52Updated 2 years ago
- Manage Addressables using Sync, Async(.NET / UniTask), Coroutine, Lifetime Managing systems with results caching☆41Updated 5 months ago
- Pathfinding - using Unity Navmesh, ECS and Burst☆36Updated last year
- Offscreen indicators for Unity 3D game objects☆48Updated 5 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆50Updated 2 years ago