Haskell bindings to the SDL2 library
☆373Jan 19, 2026Updated 2 months ago
Alternatives and similar repositories for sdl2
Users that are interested in sdl2 are comparing it to the libraries listed below
Sorting:
- a fast, extensible, type driven Haskell ECS framework for games☆408Mar 14, 2026Updated last week
- Haskell bindings to SDL2_mixer.☆12Jul 27, 2021Updated 4 years ago
- SDL2 tutorial code in Haskell☆146Mar 16, 2023Updated 3 years ago
- Haskell bindings to SDL2_image.☆17Jan 31, 2022Updated 4 years ago
- Haskell bindings for Vulkan☆159Updated this week
- A functionally reactive game engine, with headgear to protect you from the headache of game development provided.☆598Dec 1, 2018Updated 7 years ago
- Painless 2D vector graphics, animations and simulations.☆420Apr 12, 2025Updated 11 months ago
- A free and open source breakout clone in Haskell using SDL and FRP, with Wiimote and Kinect support.☆279Feb 14, 2026Updated last month
- A lightweight, cross-platform, OpenGL-based 2D game engine in Haskell☆99Sep 1, 2023Updated 2 years ago
- Functional Reactive Programming domain-specific language for efficient hybrid systems☆478Feb 28, 2025Updated last year
- Haskell bindings to Dear ImGui, an immediate mode GUI toolkit☆159Jan 19, 2026Updated 2 months ago
- Haskell library to load & save pictures☆243Jan 15, 2026Updated 2 months ago
- Library for functional reactive programming in Haskell.☆538Oct 16, 2025Updated 5 months ago
- Recreating the Unity Roguelike Tutorial project in Haskell☆40Feb 4, 2025Updated last year
- a GHC.Generics-based entity component system☆77Jan 21, 2020Updated 6 years ago
- ☆303Jun 9, 2025Updated 9 months ago
- Complete raw OpenGL bindings for Haskell☆91Jan 20, 2026Updated 2 months ago
- FRP library☆63Mar 25, 2018Updated 7 years ago
- Haskell time library focusing on performance☆59Nov 24, 2025Updated 3 months ago
- Haskell binding for Bullet physics engine☆24May 14, 2020Updated 5 years ago
- hpack: A modern format for Haskell packages☆662Mar 7, 2026Updated 2 weeks ago
- Very low feature GHCi based IDE☆1,181Updated this week
- A declarative Unix terminal UI library written in Haskell☆1,702Feb 18, 2026Updated last month
- Efficient Haskell Arrays featuring Parallel computation☆411Jul 8, 2025Updated 8 months ago
- Core library of new GPipe, encapsulating OpenGl and providing a type safe minimal library☆162Sep 12, 2023Updated 2 years ago
- Haskell bindings to bgfx, a cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.☆32Dec 30, 2015Updated 10 years ago
- Keera Hails: Haskell on Rails - Reactive Programming Framework for Interactive Haskell applications☆204Apr 5, 2022Updated 3 years ago
- Just a place to throw general notes that don't belong to any particular library☆21Oct 25, 2014Updated 11 years ago
- Haskell binding to Apple's SpriteKit framework☆177Dec 16, 2020Updated 5 years ago
- Empire strikes back☆460Jun 14, 2023Updated 2 years ago
- Applicative option parser☆956Jan 29, 2026Updated last month
- mtl friendly exceptions☆56Mar 2, 2026Updated 2 weeks ago
- Comparing many FRP implementations by reimplementing the same toy app in each.☆497Apr 2, 2022Updated 3 years ago
- A convenience wrapper around the Gloss library to make writing games in Haskell even easier☆19Oct 10, 2020Updated 5 years ago
- Quake 3 map viewer written in Haskell☆35Apr 18, 2017Updated 8 years ago
- ANSI terminal support for Haskell, with Windows compatibility☆115Jan 22, 2026Updated 2 months ago
- Assorted concrete container types☆350Mar 14, 2026Updated last week
- Code for live-coding session☆20Sep 7, 2015Updated 10 years ago
- A central repository of Haskell Game Programming resources, put together by Keera Studios☆165Oct 22, 2019Updated 6 years ago