A functionally reactive game engine, with headgear to protect you from the headache of game development provided.
☆598Dec 1, 2018Updated 7 years ago
Alternatives and similar repositories for helm
Users that are interested in helm are comparing it to the libraries listed below
Sorting:
- A simple FRP library providing leak-free first-class streams.☆114Jun 18, 2016Updated 9 years ago
- Haskell bindings to the SDL2 library☆370Jan 19, 2026Updated last month
- Fast image IO and transformations.☆276May 20, 2023Updated 2 years ago
- Comparing many FRP implementations by reimplementing the same toy app in each.☆497Apr 2, 2022Updated 3 years ago
- Haskell to JavaScript compiler, based on GHC☆2,614Jan 21, 2023Updated 3 years ago
- 2D game engine written in Haskell☆93Apr 26, 2021Updated 4 years ago
- a fast, extensible, type driven Haskell ECS framework for games☆408Dec 26, 2025Updated 2 months ago
- Library for functional reactive programming in Haskell.☆537Oct 16, 2025Updated 4 months ago
- Dynamic network FRP with events and continuous values☆52Aug 4, 2020Updated 5 years ago
- A free and open source breakout clone in Haskell using SDL and FRP, with Wiimote and Kinect support.☆278Feb 14, 2026Updated 2 weeks ago
- Painless 2D vector graphics, animations and simulations.☆418Apr 12, 2025Updated 10 months ago
- The Eta Programming Language, a dialect of Haskell on the JVM☆2,625Jul 31, 2022Updated 3 years ago
- OpenGL-based rendering engine with embedded language that compiles to GLSL.☆77Oct 9, 2019Updated 6 years ago
- The Haskell Tool Stack☆4,048Feb 22, 2026Updated last week
- Interactive programs without callbacks or side-effects. Functional Reactive Programming (FRP) uses composable events and time-varying val…☆1,102Feb 13, 2026Updated 2 weeks ago
- Executable examples for Elerea.☆18Jun 19, 2016Updated 9 years ago
- Epicycle is a boilerplate framework for building isomorphic applications using Motorcycle.js☆12Apr 7, 2016Updated 9 years ago
- A GHC-based Haskell to JavaScript compiler☆1,546Mar 17, 2019Updated 6 years ago
- A Dependently Typed Functional Programming Language☆3,469Feb 17, 2025Updated last year
- A declarative Unix terminal UI library written in Haskell☆1,697Feb 18, 2026Updated last week
- Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web fr…☆659Mar 18, 2024Updated last year
- LambdaCube 3D is a Haskell-like purely functional language for GPU. Try it out:☆87Oct 9, 2023Updated 2 years ago
- Core library of new GPipe, encapsulating OpenGl and providing a type safe minimal library☆162Sep 12, 2023Updated 2 years ago
- Haskell binding for Bullet physics engine☆24May 14, 2020Updated 5 years ago
- ☆1,003Jan 25, 2020Updated 6 years ago
- A CSS preprocessor as embedded Haskell.☆366Sep 5, 2025Updated 5 months ago
- hpack: A modern format for Haskell packages☆662Jan 18, 2026Updated last month
- A central repository of Haskell Game Programming resources, put together by Keera Studios☆165Oct 22, 2019Updated 6 years ago
- Haskell binding to Apple's SpriteKit framework☆176Dec 16, 2020Updated 5 years ago
- Haskell IDE☆974May 1, 2024Updated last year
- The Haskell Refactoring Tool☆138Jun 16, 2017Updated 8 years ago
- Dungeons of Wor, the remake of the classic Wizard of Wor using FRP.☆16Jun 19, 2016Updated 9 years ago
- The engine for haskell ide-integration. Not an IDE☆2,367Dec 23, 2020Updated 5 years ago
- Low-dimensional linear algebra primitives for Haskell.☆213Jan 10, 2026Updated last month
- Robust persistence for typed immutable data☆16Nov 5, 2016Updated 9 years ago
- Type-safe, type-level and stateless Haskell graphics framework☆108Mar 7, 2017Updated 8 years ago
- A native compiler backend for PureScript (via C++ or Golang)☆638Mar 28, 2023Updated 2 years ago
- A video game framework for haskell☆53Aug 27, 2015Updated 10 years ago
- Build type-safe web apps with PureScript.☆568Jan 12, 2023Updated 3 years ago