gydisme / Unity-DataManagerLinks
an extendable data manager for unity projects
☆16Updated 6 years ago
Alternatives and similar repositories for Unity-DataManager
Users that are interested in Unity-DataManager are comparing it to the libraries listed below
Sorting:
- A standalone color picker asset for Unity☆89Updated 6 years ago
- An asset reference finder for asset heavy projects☆45Updated 5 years ago
- An easy to use API that allows you to manipulate files inside of Unity without the headache of using AssetDatabase.☆71Updated 8 years ago
- An attribute that let's you auto-load components☆61Updated 9 years ago
- Destruction effect in unity☆120Updated 8 years ago
- Unity project to learn shaders. :)☆61Updated 5 years ago
- A simple 2d/3d visibility effect in Unity☆48Updated 8 years ago
- Unity Shader experiment☆68Updated 7 years ago
- A collection of Unity Engine Shaders I've made using Shader Graph.☆49Updated 6 years ago
- Sketches made with ShaderGraph in Unity.☆48Updated 7 years ago
- A simple window that lets you tap into all the one-method Editor scripts submitted by the Unity community.☆33Updated 8 years ago
- A collection of small reusable Unity3D property drawers.☆70Updated 12 years ago
- A simple frame-by-frame capture tool for Unity to record perfectly smooth, supersampled replays or cinematics.☆66Updated 8 years ago
- Tunnel Creation using Splines for Unity☆69Updated 9 years ago
- A simple tool to generate constants for Unity for your Layers, Tags, Sorting Layers, Animations, Scenes, and Resources.☆53Updated 8 years ago
- A collection of video game effects recreated in Unity.☆131Updated 5 years ago
- Color blindness simulator for Unity☆73Updated 9 years ago
- Unity Abstract Wires Effect☆106Updated 8 years ago
- A Unity inspector panel to quickly add and remove a set of custom Scripting Define Symbols.☆49Updated 7 years ago
- Simple per-poly vertex painter for Unity☆62Updated 8 years ago
- Simple mesh exploder☆111Updated 3 years ago
- An attribute that sets a script's execution order☆60Updated 8 years ago
- A collection of several tools and code snippets to improve development speed and best practices in the "Unity" game engine.☆105Updated 3 years ago
- Example Unity Project illustrating how to use stencils to create volumes that share the space via portals☆124Updated 4 months ago
- Various editor/GUI tools for Unity3D☆95Updated 8 years ago
- A UnityEvent replacement☆134Updated 7 years ago
- A simple post-processing effect for the Unity game engine which renders small-scale distortions.☆96Updated 7 years ago
- Simple example of painting straight onto a mesh with a shader☆69Updated 9 years ago
- A faster and more flexible replacement for Unity's UnityEvent.☆45Updated 7 years ago
- Unity Editor tool to create Categories in the Hierarchy. The Categories work as dividers between GameObjects.☆67Updated 2 years ago