Node-based real-time visual creation using GLSL fragment shaders
☆14Dec 11, 2025Updated 3 months ago
Alternatives and similar repositories for Guipper
Users that are interested in Guipper are comparing it to the libraries listed below
Sorting:
- Experimental shader graph editor for Goo Engine☆24Jul 8, 2016Updated 9 years ago
- This is my own collection of touchdesigner shaders to be use in several purposes .☆15Nov 15, 2025Updated 4 months ago
- A demonstration of a THREE.js crowd animation scene☆12Jun 2, 2020Updated 5 years ago
- Visual fragment shader node editor☆13Apr 27, 2019Updated 6 years ago
- Official implementation & data for paper "Strong and Precise Modulation of Human Percepts via Robustified ANNs" (NeurIPS 2023)☆24Jun 12, 2025Updated 9 months ago
- ☆15Jul 18, 2023Updated 2 years ago
- My hopelessly idiosyncratic music software☆11Aug 18, 2018Updated 7 years ago
- A canvas based timeline for controlling multiple HTML5 video objects☆20Dec 3, 2014Updated 11 years ago
- Reel Cool is an in-browser video editor. We set out to make a video editing tool that would be fun to use and wouldn't require a powerful…☆16Dec 13, 2015Updated 10 years ago
- A lightweight markup format to turn strings into maps in Clojure.☆18May 27, 2014Updated 11 years ago
- Simple sentence mixing tool (work in progress)☆19Jul 6, 2025Updated 8 months ago
- Librería de Arduino que implementa un Scanner de dispositivos I2C☆18Sep 18, 2020Updated 5 years ago
- Live coding RAVE real-time models using TidalCycles and SuperDirt☆37Nov 21, 2023Updated 2 years ago
- ☆12Sep 30, 2017Updated 8 years ago
- Markov chains in Clojure☆20May 13, 2016Updated 9 years ago
- Screen space fluid rendering with Ogre and Nvidia PhysX☆10Jul 22, 2017Updated 8 years ago
- ☆18Feb 16, 2022Updated 4 years ago
- JavaScript 2D WebGL / Canvas animated piano roll☆22Dec 17, 2015Updated 10 years ago
- Proof of concept for a Clojure port of TidalCycles☆26Jun 2, 2023Updated 2 years ago
- 3D model Editor in DirectX☆12Mar 3, 2024Updated 2 years ago
- A node and browser client freesound.org API v2☆15Sep 19, 2022Updated 3 years ago
- Basic implementation of the Reduced Immersed Method [Brandt, Scandolo, Eisemann, Hildebrandt 2019]☆12Aug 6, 2020Updated 5 years ago
- La Habra: The Shape of Things to DOM☆101Oct 2, 2023Updated 2 years ago
- Guía Rápida de Git y GitHub☆17Oct 2, 2018Updated 7 years ago
- Node-Based Shader Editor:☆13Apr 16, 2025Updated 11 months ago
- A Clojure library for musical experiments and live coding☆17Dec 20, 2023Updated 2 years ago
- Image reconstruction using Bézier diffusion curves and color diffusion constrained by those curves.☆35Jan 22, 2026Updated last month
- Library to provide easy access to cross-window blur platform APIs☆16Mar 28, 2022Updated 3 years ago
- ☆24Feb 18, 2023Updated 3 years ago
- Real(ish)-time position based fluid simulation☆10Apr 30, 2015Updated 10 years ago
- The code examples used in the SuperCollider book published by MIT☆26Jun 25, 2025Updated 8 months ago
- webGL implementation of dense light scene, included deferred & clustered rendering for accelaration☆13Feb 2, 2019Updated 7 years ago
- A liquify effect tool demo for the article http://geekofficedog.blogspot.com/2015/01/liquify-effect-hello-swirl-2.html☆15Apr 10, 2015Updated 10 years ago
- Various ai notebooks☆31Dec 24, 2024Updated last year
- Code that accompanies https://www.youtube.com/playlist?list=PLXCUkMwOEWQtB-leHHSexTizzcACdozp9☆107Jan 7, 2022Updated 4 years ago
- Shabda is a semantic audio samples curator for livecoding software such as Estuary or Tidal Cycles☆35Mar 14, 2026Updated last week
- OpenCV for Processing. A creative coding computer vision library based on the official OpenCV Java API☆30Apr 22, 2024Updated last year
- Speaks using the Web Speech API.☆14May 24, 2017Updated 8 years ago
- Generate Hydra code randomly. Livecode it☆34Nov 1, 2021Updated 4 years ago