georgwiese / 2048-rlLinks
2048 Reinforcement Learning
☆52Updated 7 years ago
Alternatives and similar repositories for 2048-rl
Users that are interested in 2048-rl are comparing it to the libraries listed below
Sorting:
- A Deep Learning AI for 2048 (2048:94.15%, 4096:78.48%, 8192: 34.5% 16384: 0.177%)☆150Updated 7 years ago
- This is the code for "How Does DeepMind's AlphaGo Zero Work?" Siraj Raval on Youtube☆121Updated 8 years ago
- A student implementation of Alpha Go Zero☆282Updated 7 years ago
- Reinforcement Learning for Super Mario Bros using A3C on GPU☆37Updated 7 years ago
- Reinforcement Learning and Transfer Learning based StarCraft Micromanagement☆103Updated 7 years ago
- A collection of DL experiments and notes☆135Updated 6 years ago
- ☆39Updated 8 years ago
- Codes of our team for the OpenAI Retro Contest of reinforcement learning☆99Updated 7 years ago
- This is the code for "A Guide to DeepMind's StarCraft AI Environment" by Siraj Raval on Youtube☆211Updated 4 years ago
- This is the code for the "How to Beat Pong Using Policy Gradients (LIVE)" by Siraj Raval on Youtube☆70Updated 8 years ago
- Unofficial attempt to rebuild AlphaGo Zero☆58Updated last year
- Explored CNNs with TensorFlow to create models for cropped single-digit and original multi-digit images from SVHN dataset.☆70Updated 8 years ago
- Simplest Version of playing Atari with Deep Q Learning in Tensorflow☆158Updated 8 years ago
- Deep DQN Based Reinforcement Learning for simple Pong PyGame☆43Updated 7 years ago
- Congratulation to DeepMind! This is a reengineering implementation (on behalf of many other git repo in /support/) of DeepMind's Oct19th …☆342Updated 3 years ago
- Neural Networks For Playing Pong☆76Updated 9 years ago
- Minimal Monte Carlo Policy Gradient (REINFORCE) Algorithm Implementation in Keras☆160Updated 5 years ago
- Using Keras and Deep Q-Network to Play FlappyBird☆448Updated 6 years ago
- Deep reinforcement learning using an asynchronous advantage actor-critic (A3C) model.☆66Updated 7 years ago
- ☆53Updated 8 years ago
- Deep reinforcement learning baselines base on OpenAI. More algorithms are included, such as Rainbow: Combining Improvements in Deep Rei…☆35Updated 7 years ago
- This is the Code for "Deep Q Learning - The Math of Intelligence #9" By Siraj Raval on Youtube☆162Updated 7 years ago
- An Python N-in-Row game based on Monte Carlo Tree Search and UCT RAVE☆51Updated 8 years ago
- 🤖 Implements of Reinforcement Learning algorithms.☆116Updated 7 years ago
- DQN implementation in Keras + TensorFlow + OpenAI Gym☆159Updated 7 years ago
- An implementation of the Alpha Go Zero algorithm, runnable on a single GPU☆49Updated 5 years ago
- A modification of Google's Deep Q-Network to learn to play Super Mario Bros.☆167Updated 9 years ago
- OpenAI Gym Env for game Gomoku(Five-In-a-Row, 五子棋, 五目並べ, omok, Gobang,...)☆88Updated last year
- A TensorFlow based implementation of the DeepMind Atari playing "Deep Q Learning" agent that works reasonably well☆91Updated 8 years ago
- Minimalistic AlphaGoZero-like Engine☆274Updated 7 years ago