DanielSlater / AlphaToe
Applying the deep learning techniques from Alpha Go to play tic-tac-toe
☆163Updated 7 years ago
Related projects ⓘ
Alternatives and complementary repositories for AlphaToe
- Unfinished. Deep Q Learning in Tensorflow for ATARI.☆85Updated 8 years ago
- This is the code for "How Does DeepMind's AlphaGo Zero Work?" Siraj Raval on Youtube☆122Updated 7 years ago
- This is the 0.4 release of the Arcade Learning Environment (ALE), a platform designed for AI research. ALE is based on Stella, an Atari 2…☆160Updated 7 years ago
- random search, hill climbing, policy gradient☆140Updated 6 years ago
- A packaged and slightly-modified version of https://github.com/bbitmaster/ale_python_interface☆33Updated 7 years ago
- Keras implementation of DQN on ViZDoom environment☆53Updated 8 years ago
- Using a paper from Google DeepMind I've developed a new version of the DQN using threads exploration instead of memory replay as explain …☆84Updated 8 years ago
- Contains Jupyter notebooks associated with the "Deep Reinforcement Learning Tutorial" tutorial given at the O'Reilly 2017 NYC AI Conferen…☆273Updated 4 years ago
- Neural Networks For Playing Pong☆77Updated 8 years ago
- A modification of Google's Deep Q-Network to learn to play Super Mario Bros.☆170Updated 8 years ago
- An implementation of Deep Reinforcement Learning / Deep Q-Networks for Atari games in TensorFlow☆74Updated 7 years ago
- Tensorflow implementation of deep Q networks in paper 'Playing Atari with Deep Reinforcement Learning'☆163Updated 7 years ago
- Module to help with running learning agents against PyGame games☆156Updated 3 years ago
- A TensorFlow based implementation of the DeepMind Atari playing "Deep Q Learning" agent that works reasonably well☆91Updated 7 years ago
- A Python Interface for the Arcade Learning Environment (Shared Object)☆126Updated 4 years ago
- Reinforcement Learning with Goals☆170Updated 5 years ago
- Board game AI implementations using Monte Carlo Tree Search☆183Updated 4 years ago
- Python cognitive modelling suite☆95Updated 6 years ago
- Basic DQN implementation☆220Updated 6 years ago
- An implementation of 9x9 Tic Tac Toe☆77Updated 4 years ago
- Connect4 reinforcement learning by AlphaGo Zero methods.☆114Updated 3 years ago
- BetaGo: AlphaGo for the masses, live on GitHub.☆679Updated 3 years ago
- Implementations of deep RL papers and random experimentation☆177Updated 6 years ago
- Persistent advantage learning dueling double DQN for the Arcade Learning Environment☆264Updated 6 years ago
- Using Keras and Deep Q-Network to Play FlappyBird☆437Updated 5 years ago
- Tensorflow implementation of "The Predictron: End-To-End Learning and Planning"☆290Updated 7 years ago
- Tensorflow + Keras + OpenAI Gym implementation of 1-step Q Learning from "Asynchronous Methods for Deep Reinforcement Learning"☆1,013Updated 6 years ago
- KEras Reinforcement Learning gYM agents☆292Updated 7 years ago
- This is the Code for "Deep Q Learning - The Math of Intelligence #9" By Siraj Raval on Youtube☆162Updated 6 years ago
- An experimentation framework for Reinforcement Learning using OpenAI Gym, Tensorflow, and Keras.☆326Updated 6 years ago