int8 / chess-position-evaluation
Chess position evaluation using neural networks
☆26Updated 5 years ago
Alternatives and similar repositories for chess-position-evaluation:
Users that are interested in chess-position-evaluation are comparing it to the libraries listed below
- Connect4 reinforcement learning by AlphaGo Zero methods.☆114Updated 4 years ago
- An implementation of the AlphaZero algorithm for chess☆33Updated 2 years ago
- Codes of our team for the OpenAI Retro Contest of reinforcement learning☆99Updated 6 years ago
- ☆29Updated 6 years ago
- ☆56Updated 2 years ago
- Reinforcement learning algorithms to play Poker☆15Updated 3 years ago
- ☆39Updated 7 years ago
- Unofficial attempt to rebuild AlphaGo Zero☆58Updated 11 months ago
- Convolution neural network... for draw video poker. Perhaps, we learn something useful for other poker, too.☆108Updated 9 years ago
- This is the code for "How Does DeepMind's AlphaGo Zero Work?" Siraj Raval on Youtube☆122Updated 7 years ago
- Deep reinforcement learning using an asynchronous advantage actor-critic (A3C) model.☆66Updated 7 years ago
- Combining deep learning and reinforcement learning.☆80Updated 3 years ago
- reinfore learning tool box, contains trpo, a3c algorithm for continous action space☆42Updated 7 years ago
- Toolkit designed to ease development of your Deep Neural Network models for the game of Go (weiqi, baduk).☆21Updated 8 years ago
- Actor Critic using Kronecker-Factored Trust Region☆19Updated 6 years ago
- C51-DDQN in Keras☆126Updated 7 years ago
- A TensorFlow implementation of "DeepChess: End-to-End Deep Neural Network for Automatic Learning in Chess"☆89Updated 6 years ago
- ☆46Updated 6 years ago
- Dataset preprocessor for the KGS go dataset, eg according to Clark and Storkey input planes☆73Updated 9 years ago
- The LC0 engine ported to javascript with Emscripten.☆103Updated 11 months ago
- Helpful files for Visual Doom AI Competition 2017☆44Updated 6 years ago
- This is a deep Q-network (reinforcement learning) AI for Dota 2☆56Updated 8 years ago
- A TensorFlow implementation of DeepMind's A Distributional Perspective on Reinforcement Learning.(C51-DQN)☆56Updated 7 years ago
- Source code for OpenAI Retro Contest for Sonic the Hedgehog☆31Updated 6 years ago
- Optimized Differentiable Neural Computer In Chainer☆23Updated 6 years ago
- Our NIPS 2017: Learning to Run source code☆55Updated 2 years ago
- Deepmind Recurrent Environment Simulators paper implementation in tensorflow☆74Updated 7 years ago
- ☆43Updated 5 years ago
- Reinforcement Learning for Super Mario Bros using A3C on GPU☆37Updated 7 years ago
- Using a paper from Google DeepMind I've developed a new version of the DQN using threads exploration instead of memory replay as explain …☆84Updated 9 years ago