fragcolor-xyz / shards
High-performance, multi-platform, type-safe programming language designed for visual & AI assisted development
☆70Updated this week
Alternatives and similar repositories for shards:
Users that are interested in shards are comparing it to the libraries listed below
- ☆16Updated 7 months ago
- Artery Atlas Font format library☆23Updated 6 months ago
- ☆10Updated last year
- A lightweight app for real-time online collaborative painting.☆28Updated 3 weeks ago
- an expressive and efficient programming language for WebAssembly☆42Updated 4 months ago
- Library for rapid prototyping of native WebGPU Apps in C++ using Dawn☆41Updated 2 months ago
- For now, Illusion is a convenience layer on top of Vulkan. However, I plan to add more features as I progress in learning.☆14Updated 5 years ago
- Use any web browser as GUI, with Odin in the backend and modern web technologies in the frontend.☆26Updated this week
- TeaScript C++ Library - embedded scripting language for C++ Applications☆47Updated 2 weeks ago
- WGPU bindings for Odin.☆20Updated 2 years ago
- pulseaudio with the build system replaced by zig☆12Updated this week
- An array with a vector feeling in Zig☆18Updated 4 years ago
- C++ Dynamic loader generator for C APIs☆17Updated 6 years ago
- Harfang UI is a immediate mode GUI library built on top of HARFANG® 3D☆26Updated last year
- Simple game written from scratch in Zig☆54Updated 6 months ago
- Bindings to WGPU Native in the Odin programming language☆30Updated last month
- ☆12Updated last year
- Functional visual programming language with FRP for multimedia☆33Updated 3 years ago
- Common Wasm runtime binding to C API☆27Updated last year
- Bindings of the Magnum C++11 graphics engine into other languages☆19Updated last week
- A C++ dataflow node editor -- Compatible with WebAssembly.☆66Updated 2 years ago
- moderngpu algorithms for C++ shaders☆16Updated 3 years ago
- Non-intrusive and customizable C++ GUI library☆12Updated 4 years ago
- C++ PIMPL idiom without an allocation involved☆14Updated 10 months ago
- Experimental UI☆45Updated 3 years ago
- A GPU-parallel implementation of Marching Cubes in Vulkan☆16Updated 8 months ago
- An extension for the SDL3 library for using WebGPU native.☆14Updated 3 months ago
- Headers Only C++11 Geometry Tessellation library for Vector Graphics, that can run on any computer with or without FPU. No standard libr…☆91Updated last year