floooh / sokol-webgpu
☆16Updated last month
Alternatives and similar repositories for sokol-webgpu:
Users that are interested in sokol-webgpu are comparing it to the libraries listed below
- Simple game written from scratch in Zig☆54Updated 9 months ago
- A fast and simple zig native ECS.☆32Updated 2 weeks ago
- ☆12Updated last year
- Fast Minimal Sparse set for Odin Language☆16Updated last year
- ☆9Updated last year
- ☆53Updated 3 years ago
- NeHe OpenGL tutorials, ported to the Zig language.☆27Updated last year
- Raylib bindings for zig☆16Updated 2 years ago
- WGPU bindings for Odin.☆20Updated 2 years ago
- Rust bindings to sokol (https://github.com/floooh/sokol).☆35Updated last year
- Small to Medium scale 2d Game Engine for Zig☆26Updated 2 years ago
- A Breakout-clone written in Zig☆38Updated last month
- ☆72Updated last year
- 3d model for Ziggy the Ziguana☆13Updated 3 years ago
- OS-native file dialogs on Linux, macOS and Windows☆54Updated 9 months ago
- Odin implementation of a Lox virtual machine and compiler based on Robert Nystrom's Crafting Interpreters☆14Updated 2 years ago
- ☆20Updated last month
- 2D game physics for Zig☆33Updated 2 years ago
- Lua exporter for odin, made in odin☆29Updated last year
- Deploy your iOS apps written with Zig!☆30Updated 3 years ago
- Odin syntax highlighting and snippets for Code.☆20Updated 2 years ago
- Unmaintained in favor of Zenolith - mirror of https://mzte.de/git/LordMZTE/boxflow☆25Updated last year
- codesign your Apple apps with Zig!☆28Updated 3 years ago
- Rust bindings for the sokol headers (https://github.com/floooh/sokol)☆89Updated 2 weeks ago
- Bindings to WGPU Native in the Odin programming language☆34Updated last month
- Toying with vulkan and zig☆51Updated last year
- Glslang ported to be usable via Zig's build system.☆49Updated last week
- Open Asset Importer Library built with Zig☆20Updated 6 months ago
- Fast, small, cross-platform WebGPU implementation☆28Updated 2 years ago
- Zig wrapper for Flecs☆20Updated 2 years ago