floooh / sokol-webgpuLinks
☆18Updated last month
Alternatives and similar repositories for sokol-webgpu
Users that are interested in sokol-webgpu are comparing it to the libraries listed below
Sorting:
- Simple game written from scratch in Zig☆58Updated 5 months ago
- A fast and simple zig native ECS.☆36Updated 7 months ago
- ☆52Updated 3 years ago
- ☆13Updated last year
- Fast Minimal Sparse set for Odin Language☆17Updated 2 months ago
- A Breakout-clone written in Zig☆42Updated 3 months ago
- ☆149Updated this week
- ☆70Updated 2 years ago
- Chunk Miner is a small but complete game, in less than 3200 lines of Odin code.☆61Updated 8 months ago
- Rust bindings for the sokol headers (https://github.com/floooh/sokol)☆102Updated last week
- DarknessFX Zig templates, projects, programs, libs and tools.☆47Updated 3 weeks ago
- Small to Medium scale 2d Game Engine for Zig☆28Updated 2 years ago
- Toying with vulkan and zig☆55Updated 3 months ago
- 2D game physics for Zig☆34Updated 3 years ago
- windowed i/o☆45Updated last week
- ☆25Updated 3 months ago
- A 2d game engine written in ZIG☆24Updated 4 months ago
- Mach engine examples☆83Updated last year
- Lua exporter for odin, made in odin☆35Updated 2 years ago
- All in one Dear ImGui source distro for C++, C and Zig.☆72Updated last week
- Companion repo for zig-renderkit for making 2D games☆132Updated 2 years ago
- A fork of freetype packaged for the Zig build system☆11Updated 11 months ago
- OS-native file dialogs on Linux, macOS and Windows☆61Updated 3 months ago
- Unmaintained in favor of Zenolith - mirror of https://mzte.de/git/LordMZTE/boxflow☆25Updated 2 years ago
- Glslang ported to be usable via Zig's build system.☆61Updated 2 weeks ago
- A texture utility for Zig.☆56Updated 2 weeks ago
- 3D game programming and rapid prototyping library.☆55Updated last year
- Fast, small, cross-platform WebGPU implementation☆29Updated 2 years ago
- Odin bindings for FMOD☆36Updated 10 months ago
- Bindings to WGPU Native in the Odin programming language☆41Updated 2 months ago