firejq / MeshWatermarkingLinks
A digital watermarking algorithm implementation and improvement for 3D meshes in the spectral domain based on OpenMesh and Eigen.
☆18Updated 6 years ago
Alternatives and similar repositories for MeshWatermarking
Users that are interested in MeshWatermarking are comparing it to the libraries listed below
Sorting:
- ☆38Updated 6 years ago
- 3D topology blending tool☆26Updated 10 years ago
- ☆48Updated 4 years ago
- Static/Dynamic Filter for Mesh Geometry☆61Updated 5 years ago
- Gradient-Domain Processing within a Texture Atlas☆75Updated 3 weeks ago
- Implementation of Least Squares Conformal Maps for Automatic Texture Atlas Generation by Levy et al.☆39Updated 4 years ago
- ☆25Updated 7 years ago
- ☆19Updated 5 years ago
- as-rigid-as-possible surface deformation☆39Updated 10 years ago
- Robust, efficient and low distortion bijective mapping in 2D and 3D☆61Updated 4 years ago
- A working copy of the code from "A Benchmark for Surface Reconstruction" by Berger et. Al☆53Updated last year
- Digital Geometry Processing - Fall 2016 - University of Victoria☆39Updated 8 years ago
- Automatic topology repair and editing of 3D models.☆35Updated 2 years ago
- Signed Distance Function from triangle mesh.☆94Updated 6 years ago
- Uniform, Explicit and Implicit Laplacian Mesh Smoothing☆37Updated 7 years ago
- ☆37Updated 7 years ago
- Efficient C++ implementation of mesh-to-mesh and mesh-to-point distance.☆60Updated 6 years ago
- ☆11Updated 4 years ago
- Shape Aware Parallel Mesh Simplification Algorithm☆152Updated 4 years ago
- Code of SurfaceVoronoi: Efficiently Computing Voronoi Diagrams over Mesh Surfaces with Arbitrary Distance Solvers. SIGGRAPH Asia 2022 Pap…☆28Updated 2 years ago
- Parameterization assignment for Geometry Processing course☆161Updated 2 years ago
- Mepp2 - 3D MEsh Processing Platform☆78Updated 2 years ago
- The implementation of "Joint Texture and Geometry Optimization for RGB-D Reconstruction (CVPR2020)"☆47Updated 4 years ago
- The provided program loads a multilinear face model and fits this model to a point cloud or a triangle mesh.☆22Updated 5 years ago
- implementation of the paper: Mesh Editing with Poisson-Based Gradient Field Manipulation☆54Updated 3 years ago
- ☆45Updated 5 years ago
- ☆23Updated 4 years ago
- An Interactive Tool for Cage-Based Deformations☆34Updated 7 years ago
- Lightweight Cuda Renderer with Python Wrapper.☆54Updated 4 years ago
- Patch-Based Optimization for Image-Based Texture Mapping☆109Updated 2 years ago