fand / BRDG20180827View external linksLinks
A Unity-VJ system created for ADIRECTOR CHANNEL, 2018-08-27.
☆58Nov 22, 2018Updated 7 years ago
Alternatives and similar repositories for BRDG20180827
Users that are interested in BRDG20180827 are comparing it to the libraries listed below
Sorting:
- Simple Plexus Effect Shader Sample for Unity3d☆24Dec 8, 2019Updated 6 years ago
- TensorFlow Lite is used to create new humanoid poses from a variational autoencoder trained on motion capture data. Sequences of poses ar…☆17May 26, 2020Updated 5 years ago
- Layer-based Glow for Unity☆20Mar 25, 2025Updated 10 months ago
- VJ project for Channel #8☆59Oct 29, 2017Updated 8 years ago
- Depth Stream Compression using RVL and Temporal RVL☆40Jun 25, 2020Updated 5 years ago
- Domain Warping implementation for Unity.☆21Feb 20, 2020Updated 5 years ago
- Smash the glass!☆24Dec 11, 2018Updated 7 years ago
- HeartRateOSC connects to Bluetooth Low Energy Heart Rate Monitor devices. Data from the device is converted to OSC messages.☆14Nov 19, 2018Updated 7 years ago
- ☆40Aug 13, 2020Updated 5 years ago
- ☆10Feb 19, 2025Updated 11 months ago
- ☆13Jun 13, 2020Updated 5 years ago
- 個人で制作したUnityのシェーダーです。 Shaders for Unity I wrote.☆11Dec 17, 2021Updated 4 years ago
- ☆15Feb 18, 2022Updated 3 years ago
- A .NET / C# wrapper for the Mikktspace tangent generation algorithm☆14Jul 11, 2021Updated 4 years ago
- Similar to the video player's GUI for controlling Playable Director at runtime.☆15Nov 16, 2018Updated 7 years ago
- OculusGoのコントローラーをUnity上でエミュレートする拡張機能☆11Jul 31, 2018Updated 7 years ago
- ☆11Dec 18, 2020Updated 5 years ago
- PyTorch implementation of Lagging Inference Networks and Posterior Collapse in Variational Autoencoders☆11Aug 21, 2019Updated 6 years ago
- Timeline Playable, Support: Custom-Text(Text & TextMeshPro), Custom-Event, Custom-msg, Custom-AVProMediaPlayer☆13Dec 8, 2022Updated 3 years ago
- ☆17Sep 6, 2019Updated 6 years ago
- A variational autoencoder is trained on motion capture data and used to generate humanoid animations in Unity3D by sampling the latent sp…☆16May 13, 2020Updated 5 years ago
- Example of raymarching in forward rendering for Unity☆18Dec 31, 2018Updated 7 years ago
- Visualize current SPACE DEBRI's (including PAYLOAD, ROCKET BODY) position and predicted orbit.☆13Aug 9, 2022Updated 3 years ago
- A Unity package that allows for realistic video projections.☆14Apr 19, 2019Updated 6 years ago
- Accurate portal rendering. Like in Portal... Multiple rendered layers deep.☆16Nov 26, 2018Updated 7 years ago
- Unity image effects for mobile platforms (iOS/Android)☆16Mar 30, 2012Updated 13 years ago
- 3D implementation of the Physarum Transport Networks in Unity☆12Mar 30, 2020Updated 5 years ago
- Simply Grid-based mesh dividing tool☆13Aug 6, 2020Updated 5 years ago
- Live performance visuals at Channel X.☆56Sep 24, 2015Updated 10 years ago
- VRM importer extension for Unity URP☆17Apr 7, 2021Updated 4 years ago
- A quick attempt at recreating the cloner functionality from Cinema 4D in Unity☆35Apr 8, 2019Updated 6 years ago
- An ice refraction shader made with Unity Shader Graph and URP.☆36Jan 14, 2021Updated 5 years ago
- An in-editor, Unity VR directing tool☆34Apr 25, 2019Updated 6 years ago
- ☆16Sep 7, 2017Updated 8 years ago
- Simple Volumetric Video capture & AR visualizer☆47Sep 8, 2024Updated last year
- A quick script to control VFX parameters using OSC messages☆15Aug 12, 2020Updated 5 years ago
- Patch JavaScript and WebAudio like MaxMSP☆19Feb 27, 2019Updated 6 years ago
- VR Challenge - Unity VR starter kit, with Oculus Quest and MRTK integration☆24Apr 30, 2022Updated 3 years ago
- Create 3D videos using Unity VFX or shader graph. A depth map is required for the renderer and can be constructed from hardware (e.g. Azu…☆38May 16, 2020Updated 5 years ago