"Reverse Engineering for Beginners" free book
☆22Aug 25, 2014Updated 11 years ago
Alternatives and similar repositories for RE-for-beginners
Users that are interested in RE-for-beginners are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Xrick is an open source implementation of the legendary game "Rick Dangerous".☆64Mar 30, 2014Updated 12 years ago
- Quake III Arena GPL Source Release☆32Jul 3, 2012Updated 14 years ago
- My implementation of the ZFXEngine 2.0 3D game engine described in the book "3D Game Engine Programming" by Stefan Zerbst and Oliver Duve…☆15Aug 23, 2015Updated 10 years ago
- This is the original "Build" engine code released by Ken Silverman.☆122Jan 23, 2013Updated 13 years ago
- The Operative: No One Lives Forever (2000) by Monolith Productions, Inc.☆26Jun 20, 2015Updated 11 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Quake 2 GPL Source Release☆23Jan 27, 2013Updated 13 years ago
- ☆167Feb 24, 2021Updated 5 years ago
- dEngine is an OpenGL ES 2.0 renderer, uber shader based with support for shadommap, specularmap and bumpmapping.☆118Apr 5, 2018Updated 8 years ago
- A guide to silicon reverse engineering by optical microscophy☆14Dec 27, 2024Updated last year
- Trainer mod for dodonpachi j☆12Sep 6, 2022Updated 3 years ago
- Excavating and rediscovering of random arcade craps☆12Mar 14, 2026Updated 3 months ago
- CPS 1/1.5 B-21 programmer☆17Oct 26, 2025Updated 8 months ago
- D3DQuake is id Software's Quake modified to use Direct3D 7.0.☆11Aug 23, 2014Updated 11 years ago
- A running-jumping-swordfighting game I made on the Apple II from 1985-89☆43Nov 18, 2016Updated 9 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- OpenGL ES 2.0 soft rendering pipeline implemented in C++.☆11Aug 15, 2019Updated 6 years ago
- SDK for CPS-1 boards☆97Mar 2, 2024Updated 2 years ago
- Library to replay YM files ( Atari ST music file format )☆31Sep 21, 2024Updated last year
- brewin moonshine☆13May 7, 2019Updated 7 years ago
- Some terrain generation using a low poly style☆11Dec 16, 2016Updated 9 years ago
- Hexen II (1997) by Raven Software Corporation☆49Dec 4, 2012Updated 13 years ago
- ☆11Aug 17, 2018Updated 7 years ago
- Fork of Metamod for Half-Life 1☆31Jan 17, 2016Updated 10 years ago
- ☆12Jan 30, 2022Updated 4 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- This aims to become a base for standalone games based on the free Doom3 engine☆17Feb 23, 2016Updated 10 years ago
- ogg-winmm - Windows Multimedia CD Audio OGG player wrapper☆11Sep 5, 2022Updated 3 years ago
- Disassembly of the Commodore 16 game☆23Apr 1, 2020Updated 6 years ago
- My 'Experimental' fork of NVIDIA’s implementation of RTX ray-tracing in Quake II☆17Jun 30, 2026Updated last week
- Experimental benchmark and test toolkit for optimized ARM memcpy/memset functions in the Linux kernel☆14Aug 28, 2013Updated 12 years ago
- Fasttracker II clone mirror☆12Mar 6, 2020Updated 6 years ago
- Quake Life is a game mod that enables gameplay with Quake models in Half Life maps.☆12Mar 22, 2014Updated 12 years ago
- 64drive USB tool for Linux☆14Aug 3, 2021Updated 4 years ago
- "TA Prime" is a fan-made prequel to the 1999 classic, Total Annihilation® (T.A.). All rights on the "Total Annihilation" game name and ar…☆12Jul 26, 2022Updated 3 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- A cross-platform multi-player 3D arcade game implemented entirely in plain C and OpenGL.☆11Aug 15, 2015Updated 10 years ago
- ☆13Jun 5, 2020Updated 6 years ago
- Portable C Audio Library☆10Mar 10, 2018Updated 8 years ago
- Loads and renders Return To Castle Wolfenstein maps☆16Jul 27, 2025Updated 11 months ago
- Half-Life file access and extraction library by Ryan "Nem" Gregg.☆17Jan 25, 2026Updated 5 months ago
- XIII UnrealScript source code☆16Jan 7, 2018Updated 8 years ago
- Yet another homebrew repo☆15Sep 7, 2017Updated 8 years ago