ewpratten / raylib-ffi
"No frills" Rust bindings to raylib
☆38Updated 4 months ago
Alternatives and similar repositories for raylib-ffi:
Users that are interested in raylib-ffi are comparing it to the libraries listed below
- Rust bindings for raylib☆153Updated last week
- Rust bindings for the sokol headers (https://github.com/floooh/sokol)☆86Updated this week
- Bindings Generator and Intermediate Format for languages using the C-ABI☆55Updated 2 weeks ago
- SDL2 hello world in zig☆144Updated 9 months ago
- A Zed extension for the C3 programming language with LSP and TS.☆12Updated last month
- Zig wrapper for SDL3.☆53Updated this week
- Raylib bindings for zig☆16Updated last year
- Odin loader for LDtk files. LDtk is a modern 2D level editor from the creator of Dead Cells, with a strong focus on user-friendliness.☆52Updated 2 months ago
- Zig bindings for raylibs raygui.h☆48Updated 11 months ago
- A zig wrapper for csfml☆55Updated 3 months ago
- Zig wrapper for Flecs☆22Updated 2 years ago
- ☆53Updated 2 years ago
- C3 grammar for tree-sitter☆33Updated last week
- Odin implementation of a Lox virtual machine and compiler based on Robert Nystrom's Crafting Interpreters☆12Updated 2 years ago
- Entity Component System from first-principles designed for Zig☆35Updated 11 months ago
- Idiomatic Zig bindings for raylib utilizing raylib_parser☆238Updated 9 months ago
- a fairly minimal raylib zig example codebase using the zig package manager☆69Updated 2 weeks ago
- OpenGL binding generator based on the opengl registry☆107Updated 5 months ago
- Small to Medium scale 2d Game Engine for Zig☆25Updated 2 years ago
- An experimental in development templating engine for Odin☆20Updated 4 months ago
- 🎮 An even simpler 2D game framework written in Rust☆39Updated 2 weeks ago
- Generate Odin bindings for C libraries☆66Updated last month
- Engine / framework for creating highly customizable and user modable action RPG's☆62Updated 3 years ago
- Mach engine examples☆83Updated 8 months ago
- SDL3 bindings for Rust☆152Updated this week
- Godot toolkit for the Odin programming language☆64Updated last week
- External C3 libraries☆45Updated this week
- Raylib binding for the Nelua Programming Language☆36Updated last month
- Odin ECS was built because I needed a way to dynamically add functionality to things in my game. I also just find entity component system…☆55Updated 2 months ago
- ☆72Updated last year