☆25Aug 15, 2021Updated 5 years ago
Alternatives and similar repositories for FogTutorial
Users that are interested in FogTutorial are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Grayscale Shader collection for Unity☆14Jan 16, 2021Updated 5 years ago
- A computer vision & Generative Art Project made in Unity☆12Apr 18, 2022Updated 4 years ago
- quick generate ugui code☆13Jun 9, 2017Updated 9 years ago
- Unity SDK for Aptabase: Open Source, Privacy-First and Simple Analytics for Mobile, Desktop and Web Apps☆22Sep 4, 2026Updated last month
- ☆17Feb 18, 2023Updated 3 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- 采用普 通渲染管线写的Shader 。 1)使用Unity的Shaderforge,编写的的能量盾的溶解与出现☆30Mar 15, 2020Updated 6 years ago
- Here you can find all the resources I used in my Real-Time Black Hole series on YouTube.☆14Sep 22, 2023Updated 3 years ago
- Procedural Music Generator (Made with Unity)☆18Jul 13, 2020Updated 6 years ago
- ☆41Mar 6, 2021Updated 5 years ago
- A Unity package that allows for realistic video projections.☆14Apr 19, 2019Updated 7 years ago
- Make procedural voxel planets in unity☆31Sep 16, 2024Updated 2 years ago
- ☆13Feb 3, 2025Updated last year
- ☆18Aug 8, 2019Updated 7 years ago
- recreating the past / MIT / 2020☆14Dec 7, 2020Updated 5 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- An experimental module for generating a rigged animal mesh ready for procedural animation.☆19Nov 14, 2016Updated 9 years ago
- nonholonomic improved RRT path planning using BSpline and heuristic function☆10Aug 7, 2015Updated 11 years ago
- Replacement for Unity coroutines that supports hierarchical routines and pooling☆17Nov 18, 2018Updated 7 years ago
- Procedural generation of planets (or asteroids, etc.) using Unity.☆31Mar 9, 2016Updated 10 years ago
- offline path planners (RRT, visibility gprahs, bug)☆12Apr 5, 2020Updated 6 years ago
- ☆11Jun 23, 2016Updated 10 years ago
- An open, collaborative and evolving character creator project for the open metaverse.☆30Jan 8, 2023Updated 3 years ago
- View Synthesis Function☆13Jun 6, 2016Updated 10 years ago
- 基于概率潜语义分析的颜色识别☆11Jul 12, 2016Updated 10 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- This system allows the creation of spherical terrains using stacked noise algorithms (Perlin, Worley etc) and heightmaps together.☆39Mar 2, 2019Updated 7 years ago
- A simple key value pair database for Unity3d projects that supports string, bool, float, and int.☆11Jul 26, 2023Updated 3 years ago
- A C# Library for accessing the Newgrounds.io API from Unity games.☆23Jan 8, 2026Updated 9 months ago
- A demo Unity project to accompany my tutorial on implementing a post-processing effect that mimics an oil painting: https://danlivings.co…☆32May 23, 2021Updated 5 years ago
- An example of how to use Unity's timeline tools with printed dialogue. Demonstrates how it could be used for dialogue boxes, subtitles, s…☆13Apr 2, 2019Updated 7 years ago
- Vehicle simulation system for Unity☆13Feb 8, 2024Updated 2 years ago
- ☆17May 28, 2025Updated last year
- Example code for setting up a self-hosted leaderboard for a Unity game using PHP and MySQL☆13May 3, 2021Updated 5 years ago
- CLI tool for interacting with Unity Cloud Build☆14Jun 25, 2018Updated 8 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Shortest path finding using Dijkstra's Algorithm in unity☆12Feb 12, 2020Updated 6 years ago
- [WIP] A semi-realistic vehicle library for Unity. Developed by using Drifter C# Wrapper.☆10Feb 3, 2023Updated 3 years ago
- typescript wrapper for gpt-3 api☆16Mar 2, 2022Updated 4 years ago
- Project to practice with Qt and OpenCV.☆12Aug 2, 2017Updated 9 years ago
- A visionOS project that demonstrates how to scale a volume to account for Window Zoom changes☆18Apr 3, 2024Updated 2 years ago
- Examples of ember-cli in-repo-addon usage☆11Apr 29, 2015Updated 11 years ago
- Aseprite sprite sheet import plugin in Unity☆18Mar 7, 2025Updated last year