timmeh4242 / Mecanator
A simple set of tools that add visual scripting power to Mecanim. Uses UniRx for fully reactive state machines.
☆19Updated 5 years ago
Alternatives and similar repositories for Mecanator
Users that are interested in Mecanator are comparing it to the libraries listed below
Sorting:
- A tool for edit script symbol define for Unity.☆34Updated 7 years ago
- Yet another Entity Component System framework for Unity that uses UniRx for fully reactive systems☆27Updated last year
- Receive Update callback(s) from anywhere and in any order in Unity!☆16Updated 7 years ago
- An easy and elegant way to manage your preprocessor directives in Unity3D☆42Updated 8 years ago
- ☆21Updated 7 years ago
- Enables you to inspect and edit object references, and easily embed such objects as subassets.☆46Updated 3 years ago
- Framer-esque layout tools for Unity 2020.1☆31Updated 4 years ago
- Simple Sound Controller implementation in Unity.☆39Updated 7 years ago
- UnityEvent and System.Func had a child☆27Updated 4 years ago
- Editor window to create DLLs from C# code in Unity☆50Updated 6 years ago
- A lightweight finite state machine framework, intended for Unity but not required.☆38Updated 6 years ago
- Visual behaviors for Unity UI elements.☆27Updated 7 years ago
- PagingView for Unity.☆28Updated 6 years ago
- Unity - Get a dropdown list to safely choose the animator param you want for your scripts☆25Updated 8 years ago
- Draws a play button and waveform preview for serialized AudioClip fields☆28Updated 7 years ago
- Reactive node system for Unity☆44Updated last year
- Node Based Dialog Editor for Unity☆23Updated 7 years ago
- Oyster is a package generator for Unity Package Manager (UPM). It generates a best standards Unity package with automated deployments via…☆27Updated last year
- Library for using the GiphyAPI in Unity to get and play random Gifs as MP4s☆39Updated 4 years ago
- Unity - Add a beautiful char-by-char fade in animation to your texts by just adding a simple script.☆59Updated 8 years ago
- Draw 2D meta-ball with fragment shader.☆32Updated 6 years ago
- Stuff I use a lot, and a simple AnimationCurve-based tweening interface☆57Updated last week
- Translate text from one language to another using Google Translate☆37Updated 6 years ago
- Bezier Curve Library for Unity3d☆37Updated 8 years ago
- A Unity3D plugin for checking unassigned references in MonoBehaviours at compile time, across scenes.☆40Updated 7 years ago
- The Asset Validator is an editor tool for validating assets in the project and in scenes.☆33Updated 5 years ago
- Reflected Inspector is a system for Unity that works very much like Serialized Properties but works with non-Unity types and can serializ…☆21Updated 8 years ago
- C# extensions for Unity development☆74Updated 4 years ago
- Utility components for quickly binding data values to views.☆41Updated 4 years ago
- Lightweight dependency injection framework for unity☆18Updated 3 years ago