eroniki / viewMorphingLinks
OPENCV View Morphing Tool
☆19Updated 10 years ago
Alternatives and similar repositories for viewMorphing
Users that are interested in viewMorphing are comparing it to the libraries listed below
Sorting:
- Implementation for the Neural Rerendering in the Wild paper☆28Updated 6 years ago
- Main reference:Handa, A., Whelan, T., Mcdonald, J., & Davison, A. J. (2014). A Benchmark for RGB-D Visual Odometry , 3D Reconstruction an…☆31Updated 8 years ago
- Create RefRESH data: dataset tools for Learning Rigidity in Dynamic Scenes with a Moving Camera for 3D Motion Field Estimation (ECCV 2018…☆51Updated 7 years ago
- ☆67Updated 8 years ago
- ☆31Updated 9 years ago
- Code for the ICCV 2017 paper "Surface Normals in the Wild"☆33Updated 8 years ago
- 3D surface normal estimation from a single image☆61Updated 8 years ago
- The repository for paper https://arxiv.org/abs/1902.10840☆61Updated 5 years ago
- Rastering algorithm to approximate the rendering of a 3D model silhouette in a fully differentiable way.☆80Updated 7 years ago
- ☆23Updated 9 years ago
- ☆20Updated 7 years ago
- 2020 TPAMI, SurfaceNet+ is a volumetric learning framework for the very sparse MVS. The sparse-MVS benchmark is maintained here. Authors:…☆77Updated 5 years ago
- Code accompanying the paper "Layer-structured 3D Scene Inference via View Synthesis", ECCV 2018☆87Updated 7 years ago
- Machine Vision Segmentation tool for extracting a mask from hands, based on work by Kris Kitani☆14Updated 9 years ago
- Code for "Face Normals `in-the-wild' using Fully Convolutional Networks" (CVPR 17)☆43Updated 7 years ago
- ☆14Updated 11 years ago
- ☆30Updated 7 years ago
- Implementation for paper "Learning Single-View 3D Reconstruction with Limited Pose Supervision".☆64Updated 2 years ago
- Code of 'FGI: Fast Guided Global Interpolation for Depth and Motion' (ECCV 2016 spotlight)☆30Updated 9 years ago
- Pixels, voxels, and views: A study of shape representations for single view 3D object shape prediction☆21Updated 7 years ago
- Depth Image Inpainting with Low Gradient Regularization☆56Updated 5 years ago
- scripts to convert model formats with blender☆12Updated 9 years ago
- MATLAB implementation of our llumination estimation technique from a single image (ICCV'09 and IJCV'12 papers)☆55Updated 7 years ago
- Lightweight Cuda Renderer with Python Wrapper.☆54Updated 4 years ago
- Tensorflow implementation for paper Dense Human Body Correspondences Using Convolutional Networks.☆51Updated 4 years ago
- ☆44Updated 8 years ago
- ☆33Updated 7 years ago
- gSLIC is an GPU implementation of Simple Iterative Linear Clustering (SLIC) superpixel segmentation algorithm.☆19Updated 12 years ago
- Flexible, Large, Augmentable, ToF dataset - a dataset for Time of Flight cameras and deep learning☆70Updated 2 years ago
- ☆28Updated 6 years ago