emirkivrak / Gitostory
Gitostory is an git-history system tailored for Unity. It focuses on asset history and progress. View, Compare and Restore previous versions of your assets.
☆27Updated 6 months ago
Alternatives and similar repositories for Gitostory:
Users that are interested in Gitostory are comparing it to the libraries listed below
- Render thousands of coins with varying jumping and flipbook animation with only 1 batch drawcall☆19Updated 2 years ago
- ☆10Updated 8 months ago
- Show custom messages in Unity Editor.☆11Updated 3 months ago
- Extending Unity's UnityEditor.TypeCache support to player builds.☆32Updated last month
- Switchboard is a dependency injection framework for the Unity game engine. The core module provides a logging framework with high perform…☆11Updated 6 months ago
- Draw data chart in Unity Editor, useful for debugging.☆31Updated 7 months ago
- GreaseMonkey plugin to improve Unity forums☆13Updated 2 weeks ago
- Coding extensions library: New basic datatypes, static helper methods and extensions on Unity datatypes☆28Updated 6 months ago
- A helper library for Unity Jobs, System.Threading, Async/Await and Coroutines in Unity.☆44Updated 2 years ago
- A MonoBehaviour based class that will automatically set its Renderer with a MaterialPropertyBlock built from fields and properties marked…☆14Updated 3 weeks ago
- This package allows for you to easily make docked tabs for your assets☆48Updated 9 months ago
- Quasi-Random Number Generator for C#☆17Updated 2 months ago
- Playable integration for Unity Visual Scripting.☆25Updated 2 years ago
- Custom Unity UI solution by Gentlymad Studios.☆17Updated last week
- Stable and unflick CascadedShadowMapping☆15Updated last year
- CG practice in unity☆16Updated 10 months ago
- Custom RectMask2D, that allow to disable Culling / Softness for better performance☆39Updated 2 years ago
- Splashdown - A Unity open-source splash and icon generator☆32Updated 4 months ago
- Unity Graphics Draw API wrapper for both play and edit mode☆22Updated 11 months ago
- VGO is a 3D data format for Unity that can store Mesh, Texture, Material, Collider, Rigidbody, Cloth and Particle information.☆43Updated 3 months ago
- Unity APIs that may be useful but not mentioned in the documentation.☆43Updated 3 months ago
- The package provides a visual way to set XCode project settings and properties for your Unity project. Editor based C# API is avaliable …☆10Updated last year
- Configurable 64-bit fixed point math library.☆14Updated this week
- Base Template for Unity Projects, IOC, MVC, Message Broker,Unitask, ECS-Entitas, Addressables, Tests, profiling, CI/CD/staging☆16Updated last year
- ☆9Updated 3 months ago
- TimeLine Event☆27Updated 7 months ago
- DotFastLZ - a port of FastLZ, Small and portable byte-aligned LZ77 compression for .NET, C#, Unity3D☆37Updated last month
- a Unity build (packing) tool for Unity, mainly focused on android and ios.☆17Updated 5 months ago
- ☆11Updated last week
- Source Generator to support Domain Reload off in Unity (handle static fields and event handlers).☆20Updated last year