edgeforce / directx8Links
Microsoft DirectX 8.0 Software Development Kit
☆12Updated 3 years ago
Alternatives and similar repositories for directx8
Users that are interested in directx8 are comparing it to the libraries listed below
Sorting:
- Disassembler for PopCap Games' custom Lua format☆14Updated 5 years ago
- Blitz3D and BlitzPlus game disassembler and decompiler☆19Updated 3 months ago
- RenderWare "Graphics" 3 (3.5), PlayStation 2 — Evaluation Edition☆18Updated 4 years ago
- A mirror of the PSP port for Quake 3 Arena (just in case)☆12Updated last year
- Classic Kong SNES Remake☆19Updated 10 years ago
- A collection of modding tools for RE Engine/MT Framework titles.☆12Updated 2 years ago
- ☆15Updated 3 years ago
- Blitz3D SoLoud Edition☆74Updated last year
- Duke Nukem Forever 2001 Leak - Original 08/05/2022 Version☆18Updated 3 years ago
- Split disassembly for EarthBound☆14Updated 14 years ago
- Super Mario 3D World + Bowser's Fury 1.1 Decompilation☆26Updated last year
- A tool that allows you to work with Beyond Good and Evil's files.☆11Updated 3 years ago
- Decompilation of the Toshi engine and Toshi games like de blob.☆27Updated last week
- Open Source 3D Game Development Engine☆35Updated 8 years ago
- Need for Speed: High Stakes Disassembly translated to C source code.☆50Updated 4 years ago
- Leaked Far Cry source tree☆50Updated 10 months ago
- A compileable setup of Frogger 1997 for the Sony PlayStation. A perfect byte-match to the retail version☆51Updated 6 months ago
- LithTech Jupiter System☆58Updated 2 months ago
- Decompiled Terraria Xbox 360 Edition source code☆29Updated last year
- RSDK reverse stuff + Sonic Mania Animation Editor☆26Updated 7 years ago
- Disassembly of Dr. Mario (NES)☆12Updated 4 years ago
- AGS Tool for translating games writen on Adventure Game Studio engine.☆13Updated 7 years ago
- The Unreal Tournament v432 public source distribution, fixed for modern compilers.☆44Updated 8 years ago
- Decompilation of Jurassic Park: Operation Genesis (JPOG) and the Toshi Engine version 1.0.☆26Updated 3 months ago
- Decompilation project for The Incredibles (GameCube)☆21Updated 3 years ago
- Decompilation of Super Mario Odyssey 1.0.0☆18Updated last year
- NZ:P's engine for Nintendo 3DS and PlayStation Portable☆21Updated last week
- Fork of Patoke's PVZ GOTY decompilation with the intention of porting the game to other platforms (including game consoles)☆18Updated 2 months ago
- A replica of Microsoft's XNA Framework, written in C++ to facilitate easy game development on the original XBOX console.☆23Updated 10 years ago
- An asset-free C and C++ decompilation of the NES games "Super Mario Bros" and "Super Mario Bros: The Lost Levels"☆19Updated 2 years ago