luca1897 / Lte-Game-EngineLinks
The LTE Game Engine is a full-featured game engine that allows PSP users to program games or applications without having to fight any of the pspsdk calls. You don't even need to know how the PSP system works to create games with LTE Game Engine. The engine manages input/output, 2d and 3d hardware accelerated graphics and audio.
☆25Updated 13 years ago
Alternatives and similar repositories for Lte-Game-Engine
Users that are interested in Lte-Game-Engine are comparing it to the libraries listed below
Sorting:
- openTRI is a game engine for the Playstation Portable (PSP)☆32Updated 2 years ago
- A general purpose game engine for Linux, Android and the SEGA Dreamcast!☆81Updated last week
- Multi Platform 3D Library for PlayStation 2 /Dreamcast / Game Cube /Wii / PSP☆108Updated 4 years ago
- Homebrew Sony PlayStation 1 SDK☆39Updated last year
- Library of common functionality for Dreamcast game development☆17Updated 4 months ago
- OpenGL-ESish library for PSP☆45Updated 14 years ago
- OldSchool Library (OSLib), a 2D graphics library for the PSP.☆49Updated 8 months ago
- At long last. GameMaker 8.1 to PSP!☆49Updated 3 years ago
- Example Programs for the PSYQ PlayStation development platform.☆68Updated 3 years ago
- SDL2 for PSP☆25Updated 12 years ago
- ☆40Updated 5 months ago
- HyperionEngine, a Sega Saturn game development framework leveraging ECS architecture for optimized performance, built with libyaul.☆31Updated 2 weeks ago
- SonLVL☆62Updated last month
- A modification of the ProQuake/Kurok Sony PSP engine focusing on hardware rendering optimization & mod support functionality☆26Updated 6 years ago
- An Image to PlayStation TIM File Converter☆55Updated last year
- Free Fighting Game Engine☆27Updated last year
- Phoenix Game Engine☆15Updated 2 years ago
- Source port of the original Doom to the Nintendo 64☆91Updated last year
- Titan IDE is a 2D game engine for the Sega Dreamcast, Nintendo Wii and PC.☆47Updated 4 years ago
- A brand new, easy to use, and beautiful game engine for Windows, Mac OS X, Linux, PSP, and more coming soon!☆146Updated 4 years ago
- GLdc: an OpenGL implementation for the SEGA Dreamcast☆62Updated 3 weeks ago
- KOS2.0 SDL[DREAMHAL]+GLDC]FAST Now using GLDC https://gitlab.com/simulant/GLdc 3D hardware via OpenGL and 2D video framebuffer PVR DMA …☆50Updated 11 months ago
- This uses stb_image to workaround the missing sdl2_image.☆15Updated 5 years ago
- Porting a space invaders game to different platforms, frameworks and game engines☆24Updated 6 months ago
- Nintendo 3DS port of the Doom engine, based on PrBoom v2.5.0☆28Updated 9 years ago
- Psx Doom Reverse Engineering By [GEC]☆144Updated 2 months ago
- Multiplatform Lua interpreter (PSP/PSP Go version)☆27Updated 10 years ago
- Libretro port of Tyrquake (Quake 1 engine)☆45Updated 2 months ago
- PlayStation 1 Will Never Die - Topic set on 2014-05-04☆42Updated 2 years ago
- Blender scripts to convert and export mesh objects to draw lists as header files for use with the n64 SDK☆19Updated 6 years ago