dzungpng / brick-optimization-builderLinks
A Maya plugin that takes a mesh and turn it into a stable lego model.
☆12Updated 5 years ago
Alternatives and similar repositories for brick-optimization-builder
Users that are interested in brick-optimization-builder are comparing it to the libraries listed below
Sorting:
- Legolization Project for Computer Graphics☆11Updated 9 years ago
- This is an implementation of the paper "Rectifying Strip Patterns" (SIGGRAPH ASIA 2023). The code is to design rectifying strips with con…☆12Updated 3 weeks ago
- Code accompanying our SIGGRAPH 2021 Technical Communications paper "Transition Motion Tensor: A Data-Driven Approach for Versatile and Co…☆13Updated 3 years ago
- Code for paper "Local Deformation for Interactive Shape Editing", SIGGRAPH 2023☆11Updated last year
- Implementation of the paper "Automatic Surface Segmentation for Seamless Fabrication Using 4-axis Milling Machines"☆11Updated 4 years ago
- ☆21Updated 11 months ago
- Code for the paper "Developable Approximation via Gauss Image Thinning"☆14Updated 4 years ago
- ☆9Updated 3 years ago
- A framework for real-time deformations with coupled skinning cages and skeletons☆30Updated 4 years ago
- ☆61Updated 3 years ago
- Source code for "Symmetric Volume Maps" paper. Computes dense correspondences between tetrahedral meshes.☆14Updated 9 months ago
- ☆14Updated 6 months ago
- Triangle Deformations. Based on [Freifeld and Black, ECCV '12]☆9Updated 10 years ago
- Generative Escher Meshes☆26Updated 6 months ago
- ☆13Updated 7 months ago
- ☆32Updated 3 years ago
- ☆6Updated last year
- ☆14Updated 2 years ago
- Author's implementation of learning virtual chimeras by dynamic motion reassembly (SIGGRAPH Asia 2022 Technical Paper)☆14Updated 2 years ago
- An Interactive Tool for Cage-Based Deformations☆33Updated 6 years ago
- The official implementation of the "UCSG-Net - Unsupervised Discovering of Constructive Solid Geometry Tree" paper☆41Updated 7 months ago
- Reimplementation of Learning Mesh-based Simulation With Graph Networks☆45Updated 4 years ago
- ☆15Updated last year
- Code for 'DSG-Net: Learning Disentangled Structure and Geometry for 3D Shape Generation'☆85Updated 2 years ago
- Self-supervised representation learning for BReps.☆14Updated last year
- Project of Deep Sketch-Based Modeling: Tips and Tricks☆26Updated 3 years ago
- CSGNet for voxel based input☆46Updated 7 years ago
- ☆99Updated 2 years ago
- Computational Design of High-level Interlocking Puzzles (Siggraph 2022 Journal Track Paper)☆44Updated 10 months ago
- ☆52Updated 3 years ago