dzungpng / brick-optimization-builderLinks
A Maya plugin that takes a mesh and turn it into a stable lego model.
☆13Updated 5 years ago
Alternatives and similar repositories for brick-optimization-builder
Users that are interested in brick-optimization-builder are comparing it to the libraries listed below
Sorting:
- Legolization Project for Computer Graphics☆13Updated 9 years ago
- This is an implementation of the paper "Rectifying Strip Patterns" (SIGGRAPH ASIA 2023). The code is to design rectifying strips with con…☆11Updated 5 months ago
- ☆22Updated last year
- Code for paper "Local Deformation for Interactive Shape Editing", SIGGRAPH 2023☆13Updated last year
- Code accompanying our SIGGRAPH 2021 Technical Communications paper "Transition Motion Tensor: A Data-Driven Approach for Versatile and Co…☆13Updated 4 years ago
- Code for the paper "Developable Approximation via Gauss Image Thinning"☆13Updated 4 years ago
- An Interactive Tool for Cage-Based Deformations☆34Updated 7 years ago
- ☆15Updated last year
- Source code for "Symmetric Volume Maps" paper. Computes dense correspondences between tetrahedral meshes.☆16Updated last year
- Implementation of the paper "Automatic Surface Segmentation for Seamless Fabrication Using 4-axis Milling Machines"☆11Updated 4 years ago
- ☆32Updated 4 years ago
- Implementation of the Velocity Skinning algorithm in C++☆17Updated last year
- A framework for real-time deformations with coupled skinning cages and skeletons☆31Updated 4 years ago
- ☆17Updated 2 years ago
- ☆15Updated 10 months ago
- Generative Escher Meshes☆28Updated 2 months ago
- ☆12Updated 4 years ago
- ☆31Updated 2 months ago
- Implementation of FaceBaker: Baking Character Facial Rigs with Machine Learning☆11Updated 5 years ago
- [Siggraph 2025] Intersection-free Garment Retargeting☆16Updated 3 months ago
- Project of Deep Sketch-Based Modeling: Tips and Tricks☆26Updated 3 years ago
- Code for the paper: "Lifting Freehand Concept Sketches into 3D", Yulia Gryaditskaya, Felix Hähnlein, Chenxi Liu, Alla Sheffer, Adrien Bo…☆40Updated last year
- SIGGRAPH 2022 Labs Demo for "Learning Smooth Neural Functions via Lipschitz Regularization"☆30Updated 3 years ago
- Code for paper "A Repulsive Force Unit for Garment Collision Handling in Neural Networks"☆36Updated 3 years ago
- ☆19Updated 4 years ago
- ☆28Updated 4 years ago
- ☆64Updated 3 years ago
- ☆14Updated 2 years ago
- Author's implementation of learning virtual chimeras by dynamic motion reassembly (SIGGRAPH Asia 2022 Technical Paper)☆14Updated 2 years ago
- ☆18Updated 5 years ago