dpogue / CMake-MetalShaderSupportLinks
CMake modules to support compiling Apple Metal shaders as part of a CMake build system.
☆21Updated 6 months ago
Alternatives and similar repositories for CMake-MetalShaderSupport
Users that are interested in CMake-MetalShaderSupport are comparing it to the libraries listed below
Sorting:
- Use Metal's C++ interface to draw a triangle in a SDL window☆27Updated 2 years ago
- Fork of LLVM with support for downgrading bitcode.☆19Updated 6 months ago
- Library to manipulate Apple Metal Shading Language IR☆57Updated 5 months ago
- Metal-cpp is a low-overhead C++ interface for Metal that helps developers add Metal functionality to graphics apps, games, and game engin…☆336Updated last month
- QD (Quad Double) Extended Precision Library ported to Metal GPU Language☆24Updated 9 years ago
- "Learn Metal with C++" samples, ported to iOS☆186Updated 2 months ago
- Metal examples using C++☆69Updated last month
- A C++ wrapper for the Apple metal-cpp library to make it easier to run compute kernels on the GPU☆10Updated 5 months ago
- Software rasterizer in C☆70Updated 4 months ago
- Research shading language IR☆284Updated this week
- BigWheels is a cross-platform, API agnostic framework to build graphics applications.☆101Updated this week
- A Metal implementation similar to the official Metal C++ API☆52Updated 2 years ago
- An LLVM backend generating SPIR-V binary.☆89Updated 2 years ago
- The missing OpenCL 3.0 driver for macOS☆13Updated 2 years ago
- Emulating double-precision arithmetic on Apple GPUs☆55Updated 2 years ago
- A header only library implementing common mathematical functions using SIMD intrinsics☆114Updated 2 months ago
- A combined repository for all RLIBM prototypes☆46Updated last year
- 2D GPU renderer for dynamic UIs☆309Updated 2 weeks ago
- Sled System Emulator☆28Updated last month
- Print all known information about the GPU on Apple-designed chips☆93Updated last month
- Glitchless smooth window resizing in Metal☆56Updated 6 years ago
- A C++ Compute/Graphics Library and Toolchain enabling same-source CUDA/Host/Metal/OpenCL/Vulkan C++ programming and execution.☆337Updated 2 weeks ago
- 🚧 A work-in-progress GLSL compiler targeting SPIR-V mlir 🚧☆22Updated last year
- Tool for messing around with Apple GPU assembly☆26Updated 4 years ago
- zip_vector in-memory compressed variable length integer array☆18Updated 3 years ago
- Vulkan layers to measure and analyze graphics performance.☆58Updated 2 years ago
- 🎮 C Bindings/Wrappers for Apple's METAL framework☆192Updated last year
- LLVM assembly syntax highlighting and snippets☆14Updated 3 years ago
- moderngpu algorithms for C++ shaders☆16Updated 4 years ago
- C implementation of the L-Mul f32/f16 multiplications from paper: https://arxiv.org/html/2410.00907☆28Updated last year