dpogue / CMake-MetalShaderSupportLinks
CMake modules to support compiling Apple Metal shaders as part of a CMake build system.
☆22Updated 8 months ago
Alternatives and similar repositories for CMake-MetalShaderSupport
Users that are interested in CMake-MetalShaderSupport are comparing it to the libraries listed below
Sorting:
- Use Metal's C++ interface to draw a triangle in a SDL window☆27Updated 2 years ago
- Metal examples using C++☆71Updated last month
- "Learn Metal with C++" samples, ported to iOS☆193Updated 5 months ago
- Metal-cpp is a low-overhead C++ interface for Metal that helps developers add Metal functionality to graphics apps, games, and game engin…☆355Updated 3 months ago
- A combined repository for all RLIBM prototypes☆47Updated last month
- A C++ wrapper for the Apple metal-cpp library to make it easier to run compute kernels on the GPU☆10Updated 8 months ago
- Library to manipulate Apple Metal Shading Language IR☆57Updated 7 months ago
- 2D GPU renderer for dynamic UIs☆314Updated last month
- A portable and complete C++ library for object file parsing and manipulation☆16Updated 3 years ago
- 🎮 C Bindings/Wrappers for Apple's METAL framework☆195Updated 2 years ago
- Utility libraries for Vulkan developers☆89Updated last week
- Teju Jagua☆36Updated 2 months ago
- Emulating double-precision arithmetic on Apple GPUs☆58Updated 2 years ago
- The missing OpenCL 3.0 driver for macOS☆13Updated 3 years ago
- Metal graphic api ported to C++ with CMake build system☆286Updated 2 months ago
- A mirror of the CRLibm project from INRIA Forge☆50Updated 5 years ago
- An s-expression library for C++☆57Updated last year
- Apple's metal sample code - Learn Metal with C++☆15Updated 3 years ago
- Simple C++ sample showing how to use OpenCL v1.2 on Windows/Linux/OSX with no 3rd party SDK installs☆35Updated 4 years ago
- ☆15Updated 4 years ago
- Macro magic for declaring/calling Objective-C APIs from C11 or C++. Preloads selectors, chooses the correct objc_msgSend to call per met…☆62Updated last year
- Research shading language IR☆302Updated 2 weeks ago
- Vulkan rendering library for graphics and text☆95Updated last week
- 🐈⬛ A runtime for C++26 w/out libC or POSIX. Smaller binaries, only arena allocators, SIMD, stronger type safety than STL, and value-bas…☆114Updated 10 months ago
- an extended version of Julien Pommier's sse_mathfun☆41Updated 6 years ago
- BigWheels is a cross-platform, API agnostic framework to build graphics applications.☆107Updated 2 weeks ago
- Data structures for ASTs☆14Updated 3 years ago
- A header only library implementing common mathematical functions using SIMD intrinsics☆115Updated 4 months ago
- Tiny raytracer with stochastic sampling and thin lens model☆18Updated 4 years ago
- ☆13Updated last year