dpjudas / SurrealEngineLinks
Unreal Tournament Engine Reimplementation
☆1,013Updated last month
Alternatives and similar repositories for SurrealEngine
Users that are interested in SurrealEngine are comparing it to the libraries listed below
Sorting:
- Reverse engineering the 1997 game "Carmageddon"☆1,085Updated last week
- A cross-platform reimplementation of JKDF2 in C☆677Updated 2 months ago
- 🎮 · Jazz² Resurrection: Native C++ reimplementation of Jazz Jackrabbit 2☆659Updated last month
- Open source re-implementation of Tomb Raider I and Tomb Raider II, along with additional enhancements and bugfixes☆841Updated this week
- A free and open source Quake remake with art under the BSD license☆666Updated this week
- A new and modern engine for custom Tomb Raider levels incorporating classic features and new enhancements.☆296Updated this week
- A modern fast paced Doom FPS engine☆513Updated this week
- Modern "Jedi Engine" replacement supporting Dark Forces, mods, and in the future Outlaws.☆1,108Updated 2 weeks ago
- Open re-implementation of Medal of Honor: Allied Assault including Spearhead and Breakthrough expansions with modern features and bugfixe…☆698Updated last week
- High-performance QuakeSpasm fork☆814Updated this week
- Source code for Area 51 (2005)☆564Updated 6 months ago
- Decompilation of Deus Ex: Human Revolution☆285Updated last month
- The DarkPlaces Quake engine, created by LadyHavoc. Official Git repository (replaces SVN).☆391Updated 2 weeks ago
- Open reimplementation of Might and Magic 6 7 8 game engine☆806Updated this week
- An attempt to recreate the classic Need for Speed Games (1-6), unpacking their original data files into a modern, scratch built engine.☆748Updated this week
- A modern re-implementation of the classic DOS game Duke Nukem II☆973Updated last year
- Improved Quake III Arena engine☆1,427Updated last month
- Clean-room reimplementation of Half-Life: Deathmatch and Half-Life (Experimental) in QuakeC.☆303Updated 2 months ago
- Archive of all Quake 1 bots.☆209Updated 3 months ago
- Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.☆830Updated 2 months ago
- Reverse-engineered ports of Build games using EDuke32 engine technology and development principles (NBlood/Rednukem/PCExhumed)☆744Updated last month
- QuakeSpasm -- A modern, cross-platform Quake game engine based on FitzQuake.☆325Updated 3 weeks ago
- Re-implementation of Oddworld: Abe's Exoddus and Oddworld: Abe's Oddysee☆413Updated 4 months ago
- Open source remake and Fan Expansion of Dungeon Keeper.☆907Updated this week
- Shockolate - A minimalist and cross platform System Shock source port.☆885Updated 4 months ago
- Original Raptor Call Of The Shadows version 1.2 DOS source code☆325Updated last year
- Vanilla Conquer provides clean, cross-platform builds of the C&C Remastered Collection and the standalone legacy games.☆439Updated 2 months ago
- This is the official GitHub mirror for the FTEQW project.☆278Updated last week
- Quake/Hexen 2 Map compiling tools - branch of http://disenchant.net/utils☆431Updated last week
- Comprehensive map editor for Doom, Heretic, Hexen and Strife based games. Works best for ZDoom-family ports while also supporting classic…☆505Updated last week