dpjudas / SurrealEngineLinks
Unreal Tournament Engine Reimplementation
☆963Updated last week
Alternatives and similar repositories for SurrealEngine
Users that are interested in SurrealEngine are comparing it to the libraries listed below
Sorting:
- Reverse engineering the 1997 game "Carmageddon"☆963Updated this week
- Open source re-implementation of Tomb Raider I and Tomb Raider II, along with additional enhancements and bugfixes☆729Updated this week
- 🎮 · Jazz² Resurrection: Native C++ reimplementation of Jazz Jackrabbit 2☆627Updated last week
- A cross-platform reimplementation of JKDF2 in C☆638Updated last week
- Source code for Area 51 (2005)☆553Updated 3 weeks ago
- A modern fast paced Doom FPS engine☆461Updated this week
- Open re-implementation of Medal of Honor: Allied Assault including Spearhead and Breakthrough expansions with modern features and bugfixe…☆609Updated last week
- Modern "Jedi Engine" replacement supporting Dark Forces, mods, and in the future Outlaws.☆1,076Updated 3 months ago
- A free and open source Quake remake with art under the BSD license☆554Updated this week
- A new and modern engine for custom Tomb Raider levels incorporating classic features and new enhancements.☆213Updated last week
- High-performance QuakeSpasm fork☆666Updated last month
- Decompilation of Deus Ex: Human Revolution☆259Updated 3 months ago
- An attempt to recreate the classic Need for Speed Games (1-6), unpacking their original data files into a modern, scratch built engine.☆688Updated 3 weeks ago
- Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.☆793Updated 3 weeks ago
- Clean-room reimplementation of Half-Life: Deathmatch and Half-Life (Experimental) in QuakeC.☆282Updated 2 months ago
- The DarkPlaces Quake engine, created by LadyHavoc. Official Git repository (replaces SVN).☆356Updated last week
- A modern re-implementation of the classic DOS game Duke Nukem II☆959Updated last year
- Original Raptor Call Of The Shadows version 1.2 DOS source code☆314Updated last year
- This is the official GitHub mirror for the FTEQW project.☆243Updated 2 weeks ago
- Open source remake and Fan Expansion of Dungeon Keeper.☆858Updated this week
- Comprehensive map editor for Doom, Heretic, Hexen and Strife based games. Works best for ZDoom-family ports while also supporting classic…☆485Updated 3 weeks ago
- Crispy Doom is a limit-removing enhanced-resolution Doom source port based on Chocolate Doom.☆872Updated last week
- Improved Quake III Arena engine☆1,349Updated 2 weeks ago
- Software Development Kit for creating Tramway Drifting and Dungeon Exploration Simulators☆370Updated last month
- Archive of all Quake 1 bots.☆198Updated 3 weeks ago
- Reverse-engineered ports of Build games using EDuke32 engine technology and development principles (NBlood/Rednukem/PCExhumed)☆680Updated last week
- It's a Doom editor☆762Updated this week
- Re-implementation of Oddworld: Abe's Exoddus and Oddworld: Abe's Oddysee☆385Updated 3 weeks ago
- Open reimplementation of Might and Magic 6 7 8 game engine☆780Updated this week
- QuakeSpasm -- A modern, cross-platform Quake game engine based on FitzQuake.☆293Updated 2 months ago