donmccurdy / glTF-Browser-Extension
Adds preview button for glTF 2.0 models on GitHub.
☆16Updated 7 years ago
Alternatives and similar repositories for glTF-Browser-Extension:
Users that are interested in glTF-Browser-Extension are comparing it to the libraries listed below
- Physically-Based Rendering in glTF 2.0 using WebGL☆24Updated 7 years ago
- Vertex based ambient occlusion calculation for meshes☆55Updated 7 years ago
- ☆43Updated 6 years ago
- ☆29Updated 9 years ago
- WebGPU prototope in Servo browser☆35Updated 7 years ago
- ☆19Updated 4 years ago
- GPU-Accelerated Dynamic Fracture in the Browser - CIS 565 Final Project☆33Updated last year
- A glslify module for domain coloring in the complex plane☆14Updated 8 years ago
- glsl-numerify is a debugging shader generator for WebGL: given a texture, blows it up in size, displays the pixel values as numbers.☆15Updated 8 years ago
- A GLSL and ESSL validator for Sublime Text 2 and 3☆159Updated 10 years ago
- 3D Wavelet Rasterization☆29Updated 7 years ago
- glsl ggx lighting model☆45Updated 8 years ago
- WebGL stats☆28Updated 2 years ago
- A version of the Crunch DXT compressor that compiles on OSX (from: https://code.google.com/p/crunch/)☆28Updated 9 years ago
- Application to convert easily image to dxt texture☆36Updated 8 years ago
- generate spherical harmonics from a cubemap☆67Updated 8 years ago
- Collection of experiments for the pex library☆44Updated 8 years ago
- ☆14Updated 8 years ago
- approximate face normal in the fragment shader☆29Updated 9 years ago
- WIP! This is a sample implementation for thePOP Buffer introduced by the team of X3DOM in 2013. It consists of a simple WebGL renderer an…☆35Updated 8 years ago
- ☆34Updated 6 years ago
- glsl-sat is a shader generator for WebGL, to generate a summed-area-table texture of an input texture☆23Updated 8 years ago
- Custom stages for AnalyticalGraphicsInc/gltf-pipeline☆16Updated 3 years ago
- Given a signed distance function and ray, trace a scene to find the first point of intersection.☆36Updated 7 years ago
- GLSL preparation build step based on glsl-unit and glsl-optimizier including minifier library☆20Updated 3 years ago
- Applies one iteration of Loop's algorithm to a triangular mesh☆11Updated 9 years ago
- This module offers lathe and extrude components to aframevr☆11Updated 7 years ago
- GLSL setup for performing a Fast Fourier Transform of real-valued input☆48Updated 7 years ago
- ☆9Updated 2 years ago
- Real-time Indirect lighting with Reflective Shadows Maps in WebGL☆47Updated 7 years ago