domoritz / line-density
Fast heatmaps for massive time series.
☆29Updated 4 years ago
Alternatives and similar repositories for line-density:
Users that are interested in line-density are comparing it to the libraries listed below
- D3 layout to visualize distance variables using a continuous Hilbert space-filling curve.☆22Updated 2 months ago
- Hierarchically snap round a set of 2d points for optimizing level of detail rendering in WebGL☆14Updated 6 years ago
- Compile optimized Vega and Vega-Lite bundles.☆18Updated 3 years ago
- Flat 2D and 3D line rending with Regl for WebGL☆53Updated 9 months ago
- Fast JavaScript icosphere mesh generation library for WebGL visualizations☆56Updated 5 years ago
- Compressed sparse row matrix for node.js☆19Updated 8 years ago
- Compute visibility polygons by Triangular Expansion☆15Updated 3 years ago
- Source code of the interactive book, “Geometry Processing Algorithms”☆36Updated 3 years ago
- A JavaScript implementation of the triangle tessellation algorithm from the OpenGL specification for tessellation shaders.☆15Updated last year
- proj4 coordinate transforms in glsl☆38Updated 3 years ago
- Clean up messy planar straight line graphs☆46Updated 8 years ago
- Renders a simplicial complex to a list of polygons in SVG☆24Updated 10 years ago
- Any dimensional alpha shapes☆75Updated 10 years ago
- Fast, approximate Gaussian kernel density estimation.☆61Updated last year
- 🎚🎛 A GUI for managing state☆24Updated 2 years ago
- Lux is an EDSL for WebGL graphics and shading☆100Updated 6 years ago
- An Apache Arrow-backed file format for pre-projected, pre-triangulated maps, including dot density algorithms and regl visualization.☆18Updated 2 years ago
- Taubin's mesh smoothing algorithm implemented in JavaScript☆37Updated 7 years ago
- A fast, simple, memory-efficient graph layout algorithm for visualizing networks in D3☆50Updated 3 years ago
- Help you digest the Vega output in a dead simple way.☆13Updated 2 years ago
- Automatic in-shader interpolation for regl buffers☆30Updated last year
- 2D axes☆29Updated 10 months ago
- Vertex array object wrapper for WebGL☆25Updated 6 years ago
- API endpoint and UI for blockbuilder search page☆20Updated 2 years ago
- Liang-Barsky line-clipping algorithm☆33Updated last month
- GLSL setup for performing a Fast Fourier Transform of real-valued input☆48Updated 7 years ago
- CommonJS/npm port of the WebGL conformance tests☆20Updated this week
- Simple JavaScript library for creating Vega-Lite specifications.☆24Updated 6 years ago
- Draw pretty lines in WebGL with the Canvas2D API.☆30Updated 5 years ago
- Declarative and stateless WebGL - a Rust clone of Regl☆19Updated 6 years ago