domoritz / line-density
Fast heatmaps for massive time series.
☆29Updated 3 years ago
Related projects: ⓘ
- D3 layout to visualize distance variables using a continuous Hilbert space-filling curve.☆22Updated 11 months ago
- ☆28Updated this week
- A Quickhull 3D implementation in javascript.☆15Updated 10 years ago
- ☆10Updated 6 months ago
- Hierarchically snap round a set of 2d points for optimizing level of detail rendering in WebGL☆13Updated 5 years ago
- Flat 2D and 3D line rending with Regl for WebGL☆51Updated 3 months ago
- Fast, approximate Gaussian kernel density estimation.☆57Updated 6 months ago
- A JavaScript implementation of the triangle tessellation algorithm from the OpenGL specification for tessellation shaders.☆15Updated last year
- Compile optimized Vega and Vega-Lite bundles.☆18Updated 3 years ago
- Source code of the interactive book, “Geometry Processing Algorithms”☆34Updated 2 years ago
- proj4 coordinate transforms in glsl☆35Updated 2 years ago
- Fast JavaScript icosphere mesh generation library for WebGL visualizations☆55Updated 4 years ago
- Automatic in-shader interpolation for regl buffers☆31Updated last year
- Compressed sparse row matrix for node.js☆19Updated 8 years ago
- 2D axes☆29Updated 4 months ago
- An Apache Arrow-backed file format for pre-projected, pre-triangulated maps, including dot density algorithms and regl visualization.☆17Updated last year
- 2D scatter plots☆11Updated 5 years ago
- D3 plugin which computes a Voronoi tesselation where each cell defines a region inside a given distance☆30Updated 8 years ago
- Compute mesh normals using angle weights☆22Updated 3 years ago
- Liang-Barsky line-clipping algorithm☆33Updated last year
- Simple JavaScript library for creating Vega-Lite specifications.☆24Updated 5 years ago
- Draw 2d polyline with regl☆59Updated 7 months ago
- Help you digest the Vega output in a dead simple way.☆13Updated 2 years ago
- Fast and precise scatter plot☆20Updated 7 months ago
- A fast, simple, memory-efficient graph layout algorithm for visualizing networks in D3☆50Updated 2 years ago
- Basic mesh rendering module☆24Updated 4 months ago
- Visible regions for 2D poly-lines☆17Updated 9 years ago
- Because what if you could just... write graphics sketches? On the web? Like, directly?☆17Updated last month
- Generate a series of 2D contour meshes over a heightmap☆23Updated 8 years ago
- Downsample by a factor of two using sinc interpolation☆26Updated 8 years ago