An entity component system for Java.
☆23Nov 2, 2016Updated 9 years ago
Alternatives and similar repositories for ecs
Users that are interested in ecs are comparing it to the libraries listed below
Sorting:
- Kotlin DSL based code generation☆15Jul 20, 2022Updated 3 years ago
- Entity Component System (ECS) in Java 8☆54Dec 28, 2017Updated 8 years ago
- Auto-generated headers from BDS☆23Mar 16, 2020Updated 5 years ago
- A Java-based GUI library for Minecraft.☆32Aug 16, 2020Updated 5 years ago
- Generate mini-me avatars from a Minecraft skin☆11Jul 17, 2023Updated 2 years ago
- Core animation code for GeckoLib. This is a plain old java library, no dependence on minecraft or a specific mod loader.☆12Dec 3, 2023Updated 2 years ago
- Portable Game Window for Kotlin for JVM, Android and HTML5☆44Jul 7, 2022Updated 3 years ago
- Sprite Generator☆11Feb 24, 2022Updated 4 years ago
- ☆10May 18, 2021Updated 4 years ago
- A (very early stages) mildly opinionated micro-engine for building 2D fighting games with bevy☆12Apr 2, 2022Updated 3 years ago
- An informational website about why you should ask to ask instead of asking questions directly☆10Dec 25, 2023Updated 2 years ago
- ☆13Mar 5, 2018Updated 7 years ago
- Roguelike game with procedural content generation☆10Feb 6, 2017Updated 9 years ago
- Example repository of rust plugin for Deno☆16Feb 11, 2020Updated 6 years ago
- Random game sprite generator☆11Jun 22, 2023Updated 2 years ago
- Example code for http://mobileprocessing.org☆15Jan 20, 2018Updated 8 years ago
- POwershell PredictOr POwered by coPilOt.☆13Oct 14, 2025Updated 4 months ago
- Utility class to easily generate random data.☆13Updated this week
- Exports Aseprite files to icos, curs and anis. Supports some imports.☆12Sep 7, 2025Updated 5 months ago
- Project to demonstrate the capabilities of uniVocity and to quickly guide you through the main functionalities that can be used to make t…☆10Feb 26, 2015Updated 11 years ago
- Snazzy kit plugin for PocketMine-MP☆10Feb 2, 2018Updated 8 years ago
- Make the Deno program run in the background☆14Dec 18, 2019Updated 6 years ago
- Database migration for MongoDB☆11Aug 5, 2019Updated 6 years ago
- A generalized library and application to handle crashes in Linux applications☆14Nov 28, 2015Updated 10 years ago
- ☆10Nov 27, 2021Updated 4 years ago
- WebExtension to get notifications from GitHub☆13Oct 2, 2021Updated 4 years ago
- The headers/symbols used by mcpelauncher-linux and a tool to generate them.☆11Dec 24, 2019Updated 6 years ago
- Balance bin file editor for Sacred & SacredUnderworld on Kotlin JVM, Abandoned 05/07/2020.☆14Jan 28, 2019Updated 7 years ago
- A high-level lightweight, zero-dependency game's state-synchronization framework for JavaScript/TypeScript☆13Feb 19, 2022Updated 4 years ago
- A simple extension for Aseprite to resize the sprite quickly☆13Dec 5, 2020Updated 5 years ago
- Java 18 - Vector API Benchmark☆13Aug 31, 2023Updated 2 years ago
- Minimalistic and multiplatform logging for Kotlin☆12Aug 27, 2025Updated 6 months ago
- A virion for localization. Supports parameter declaration and checking, plurals and more.☆11Jan 9, 2019Updated 7 years ago
- Prototype of visual scripting using Godot's node system.☆12Oct 9, 2018Updated 7 years ago
- Minecraft Bedrock Edition Mod☆36Feb 1, 2019Updated 7 years ago
- Add a Spreadsheet editor to Godot Engine for handling CSV, TSV, and other spreadsheet documents.☆13Sep 4, 2019Updated 6 years ago
- 🦾 A Godot Haptic Feedback module for iOS☆11Dec 27, 2019Updated 6 years ago
- It is a virion library that can handle various forms easily.☆11Jul 10, 2019Updated 6 years ago
- An MCPE client simulator, tested with PocketMine-MP by @PocketMine and designed for @PocketMine plugins debugging.☆11Feb 15, 2015Updated 11 years ago