dilmerv / OculusPassthroughRecordingLinks
Few resources for recording Oculus Passthrough experiences with scrcpy
☆22Updated 2 years ago
Alternatives and similar repositories for OculusPassthroughRecording
Users that are interested in OculusPassthroughRecording are comparing it to the libraries listed below
Sorting:
- Tools for calibrating cameras and video projectors based on OpenCV.☆49Updated 2 years ago
- ☆30Updated 6 years ago
- A simple Chromakeyer for the HDRP for Unity for Cinematic Virtual Production.☆21Updated 5 years ago
- A Unity package that allows using an LED screen as a backdrop with camera frustum projection☆62Updated 2 years ago
- RenderStream plugin for Unity☆40Updated 7 months ago
- 3D volumetric fire on Unity☆13Updated 4 years ago
- A quick script to control VFX parameters using OSC messages☆15Updated 5 years ago
- unity vfx graph benkyou suru☆13Updated 6 years ago
- A Unity plugin for easily binding fundamental properties of a class to the Normal's Normcore networking module.☆32Updated 5 years ago
- ☆40Updated 5 years ago
- Unity Shader Graph generated per particle animation curves for Visual Effect Graph☆30Updated 6 years ago
- iPhone/iPad -> Unity VFX Graph demo (pre-recorded 3D Video playback)☆38Updated 4 years ago
- Using Graphics Buffer input with Azure Kinect Point Cloud☆13Updated 2 years ago
- An updated version of Rcam2☆18Updated 3 years ago
- ☆28Updated 5 years ago
- This tutorial series covers how to train your own style transfer model with PyTorch and implement it in Unity using the Barracuda library…☆38Updated 4 years ago
- Mesh deformation using compute shaders on the Oculus Quest/ Andriod in Unity3D☆65Updated 5 years ago
- A basic Unity demo created to test Meta Depth API Features with URP (Universal Rendering Pipeline)☆13Updated 2 years ago
- GPU Optical Flow on camera (webcam, kinect, Black Magic...)☆46Updated 4 years ago
- SteamVRWorkingWithUnityXTToolkit basic empty project for Unity 2020.1☆30Updated 5 years ago
- ☆18Updated 7 years ago
- ☆13Updated 5 years ago
- Unity test project for the basic VR features☆28Updated last year
- Testing passthrough with Hand Tracking and Hand Mesh generation☆27Updated 2 years ago
- Use the Unity Cluster Display packages (com.unity.cluster-display) to display synchronously the same Unity Scene across multiple machines…☆83Updated 2 years ago
- Unity3D Monocular depth estimation using Barracuda☆26Updated 4 years ago
- Realtime 360° ( equirectangular ) panorama Camera for Unity☆74Updated 7 years ago
- PointCloud converter (commandline and GUI) for Point Cloud Viewer & Tools (Unity plugin)☆36Updated last month
- WIP for supporting VisionOS in MRTK. Via PolySpatial.☆22Updated last year
- Reduce geometry of meshes, optimised for VR experience.☆27Updated 7 years ago