diamant3 / chip-walo
CHIP-8 Interpreter
☆11Updated last year
Alternatives and similar repositories for chip-walo:
Users that are interested in chip-walo are comparing it to the libraries listed below
- Simple fantasy computer architecture☆40Updated 2 years ago
- A tiny and basic TINY-BASIC interpreter☆34Updated 3 years ago
- My first game written in C☆28Updated last year
- A small breakout game made with C++, Lua and SDL☆25Updated last year
- A simple Minecraft clone written in C using modern OpenGL (shaders).☆15Updated 9 months ago
- A MOS Technology 65(c)02 emulator written in C99.☆20Updated last year
- Fake OS/window manager made with raylib☆22Updated 3 years ago
- A fantasy console written in C++ using SFML and using ChaiScript and LuaJIT for scripting.☆28Updated 7 years ago
- A tiny pixel art tool☆14Updated 5 years ago
- A Pac-Man emulator written in C99 with the SDL2.☆45Updated 3 years ago
- Another World/Out of This World engine reimplementation (with debugger)☆23Updated last year
- 6502 emulator in FreeBASIC☆15Updated 3 years ago
- Aboloka-8 is a fantasy 8-bit home computer☆13Updated 6 years ago
- A portable fantasy console inspired by PICO-8 from Lexaloffle Games.☆15Updated 2 years ago
- VGA software renderer (mode 13h / mode X) written in C and x86 asm☆22Updated 6 months ago
- a C99 compiler.☆15Updated 4 years ago
- Single-header terminal user interface library. Written in ansi-c☆21Updated last year
- µnes, NES emulator.☆10Updated 3 years ago
- Single-file public domain scripting language for c☆29Updated 3 years ago
- Small virtual console☆13Updated 6 years ago
- Simple example to show how x64 Assembler and Raylib work together☆30Updated 3 years ago
- ncurses-based sprite editor☆27Updated 3 years ago
- Dynamic Allocation Library - Stacks, Queues, Custom Allocators & Virtual Memory☆19Updated 3 years ago
- PTM (Programmable Tile Machine) is a "pseudo-8-bit fantasy computer" that you can program using a built-in programming language called PT…☆12Updated this week
- The suckless FPS game☆46Updated 3 months ago
- Python-based tiled editor for paletted images☆13Updated 6 months ago
- Public repo for an action platformer I'm writing in C & SDL2☆13Updated 7 months ago
- Minimal world engine for old computers. Scriptable NPCs, growable crops, editable maps, in glorious CGA (or VGA).☆25Updated last year
- Comanche's Voxel Space rendering algorithm written in C using SDL.☆17Updated last year