deng0 / DirectXTexNet
A .NET wrapper for the DirectXTex library.
☆28Updated 10 months ago
Alternatives and similar repositories for DirectXTexNet:
Users that are interested in DirectXTexNet are comparing it to the libraries listed below
- Cross-platform texture encoding libary for .NET. With support for BC1-3/DXT, BC4-5/RGTC and BC6-7/BPTC compression. Outputs files in ktx …☆111Updated this week
- .NET core DDS reader and converter☆41Updated 6 years ago
- Decompiles Shader Model 3.0 shaders into HLSL code (work in progress)☆72Updated 2 months ago
- .NET Standard targa (.tga) and direct draw surface (.dds) image decoder☆118Updated 3 weeks ago
- ☆57Updated 2 years ago
- Tiny efficient reusable BitStream library with support for generics; no virtual function calls, zero heap allocations.☆18Updated 10 months ago
- A new level editor for the Halo games based on a CSG/Brush workflow, similar to Source/Quake level editing.☆37Updated 2 years ago
- Image processing library written entirely in C#.☆39Updated 6 years ago
- Havok format library☆73Updated 2 months ago
- Hand-written C# Lua parser and script-based code transformation engine.☆20Updated 9 months ago
- Third party scripts and plugins for Noesis.☆18Updated 2 years ago
- S3TC DXT1/DXT5 texture decompression routines.☆51Updated 4 years ago
- Tools for editing Havok 2015/2016 binary tag files (See Havoc branch for reference)☆33Updated 4 years ago
- FBX reader and writer for .NET☆30Updated 4 years ago
- A modding tool for Red Faction Guerilla Re-Mars-Tered☆37Updated this week
- SDK (dev-kit plugin) for Sleeping Dogs: Definitive Edition☆16Updated this week
- Decompiler for the UnrealEngine 3 version of UnrealScript☆22Updated 9 years ago
- Just a bunch of random bt templates for 010 Editor for various games☆29Updated last week
- Tools & code for use with Illusion engine-based games (Mafia II).☆23Updated 5 years ago
- A library for working with RenderWare binary files.☆14Updated last year
- Unofficial Ausar engine documentation☆12Updated 8 years ago
- Parser for Wwise 2016.1 objects☆13Updated 6 months ago
- OodleSharp is a .NET library that uses the Oodle compression and decompression formats☆26Updated 7 years ago
- Managed-Only C# Library for Decoding FMOD 5 sound banks (FSB or bank files)☆35Updated last year
- A decompiler for DirectX 9 shaders☆59Updated 9 years ago
- Managed wrappers around DirectX APIs.☆16Updated 6 months ago
- ☆10Updated 7 years ago
- Open source toolkit for Mafia games. (Mafia II, Mafia III, Mafia DE)☆128Updated 3 months ago
- A .Net library to handle Wavefront Obj .obj and .mtl files.☆11Updated this week
- ☆21Updated 5 years ago