deng0 / DirectXTexNetLinks
A .NET wrapper for the DirectXTex library.
☆32Updated last year
Alternatives and similar repositories for DirectXTexNet
Users that are interested in DirectXTexNet are comparing it to the libraries listed below
Sorting:
- Cross-platform texture encoding libary for .NET. With support for BC1-3/DXT, BC4-5/RGTC and BC6-7/BPTC compression. Outputs files in ktx …☆133Updated 6 months ago
- .NET Standard targa (.tga) and direct draw surface (.dds) image decoder☆125Updated 2 months ago
- .NET core DDS reader and converter☆43Updated 7 years ago
- Decompiles Shader Model 3.0 shaders into HLSL code (work in progress)☆83Updated 3 weeks ago
- Image processing library written entirely in C#.☆42Updated 7 years ago
- Havok format library☆85Updated 2 weeks ago
- Tiny efficient reusable BitStream library with support for generics; no virtual function calls, zero heap allocations.☆20Updated last year
- ☆57Updated 3 years ago
- Open source toolkit for Mafia games. (Mafia II, Mafia III, Mafia DE)☆137Updated 11 months ago
- SDK (dev-kit plugin) for Sleeping Dogs: Definitive Edition☆19Updated this week
- ☆23Updated 2 years ago
- ☆14Updated 3 years ago
- ScriptHookV for .NET Core. Supports JIT and NativeAOT mode☆20Updated 2 years ago
- Tools for editing Havok 2015/2016 binary tag files (See Havoc branch for reference)☆34Updated 5 years ago
- Managed-Only C# Library for Decoding FMOD 5 sound banks (FSB or bank files)☆40Updated 2 years ago
- C# / .NET NIF library for the Gamebryo/NetImmerse File Format☆22Updated last month
- OodleSharp is a .NET library that uses the Oodle compression and decompression formats☆26Updated 8 years ago
- Format library and editor application to open, modify, and resave GTE/GTM particle files for Sonic Generations.☆25Updated 3 years ago
- Tools & code for use with RED4 engine-based games (Cyberpunk 2077).☆57Updated 4 years ago
- C++ NIF library for the Gamebryo/NetImmerse File Format☆67Updated 2 months ago
- .NET tools and resources for editing Decima game engine files.☆64Updated 3 years ago
- Tools & code for use with Constellation and Constellation accessories.☆18Updated 2 years ago
- A decompiler for DirectX 9 shaders☆60Updated 10 years ago
- Tools & code for use with Illusion engine-based games (Mafia II).☆22Updated 6 years ago
- Tools, notes, and research related to reverse engineering the Decima Game Engine.☆52Updated 5 years ago
- GI baker for Hedgehog Engine games☆37Updated 6 months ago
- A new level editor for the Halo games based on a CSG/Brush workflow, similar to Source/Quake level editing.☆37Updated 3 years ago
- A modding tool for Red Faction Guerilla Re-Mars-Tered☆37Updated 4 months ago
- Helper library for common I/O operations.☆26Updated 4 years ago
- A file explorer for the Assassin's Creed Unity forge file format. Written in python☆73Updated 4 years ago