.NET core DDS reader and converter
☆42Sep 7, 2018Updated 8 years ago
Alternatives and similar repositories for dds-reader
Users that are interested in dds-reader are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- .NET Standard targa (.tga) and direct draw surface (.dds) image decoder☆133Jul 15, 2026Updated 3 months ago
- C# .NET Managed Library Handling NIF (NetImmerse/GameBryo game engine) file format for 3D Meshes / Models☆16Jan 26, 2018Updated 8 years ago
- ☆15Jul 15, 2019Updated 7 years ago
- XEX2 tooling for Ghidra.☆11Mar 6, 2019Updated 7 years ago
- D2R MapHack☆14Jun 10, 2022Updated 4 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- It's a compound of WindowsForms, MonoGame, FarseerPhysics and Penumbra and it shows the possibility of creating something like an editor …☆11Dec 14, 2018Updated 7 years ago
- Soul Worker HQ Translations☆12Sep 23, 2026Updated 3 weeks ago
- A PDF fileformat for ImageProcessor☆15Jun 25, 2020Updated 6 years ago
- 2D constrained Delaunay triangulation library - A C# Port of https://github.com/jhasse/poly2tri☆13Nov 5, 2023Updated 2 years ago
- A personal tool for game model research and converting☆32Mar 27, 2024Updated 2 years ago
- Sample SharpVk applications using Vulkan API in C#☆28Jan 20, 2018Updated 8 years ago
- Extract data from d4 unzipped casc storage files☆38Apr 2, 2023Updated 3 years ago
- Cross-platform native file dialogs for C#☆39May 2, 2024Updated 2 years ago
- C# binding generator for Vulkan (Working Example!)☆34Feb 18, 2017Updated 9 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Use https://github.com/mborgerson/ghidra-xbe instead☆21Mar 13, 2019Updated 7 years ago
- P3D, P4D, P5D & Persona 5 Model Editor☆96Sep 10, 2025Updated last year
- A PK2 Framework for Silkroad Online archives☆15Jan 27, 2020Updated 6 years ago
- Read/Write an .Ini file the unreal way!☆14Nov 5, 2023Updated 2 years ago
- This is a small and simple game engine in C++ to be leveraged for demonstrational purposes during Build 2019☆11Sep 29, 2025Updated last year
- .Net managed glTF Veldrid-based renderer☆18Jun 23, 2022Updated 4 years ago
- Managed port of mimalloc.☆49Jul 23, 2026Updated 2 months ago
- A set of platform- and renderer-agnostic libraries for game development.☆29Apr 22, 2020Updated 6 years ago
- Repository for the SharpDX Toolkit☆59Sep 11, 2016Updated 10 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- An example of using the OpenAL sound library.☆13Dec 10, 2020Updated 5 years ago
- Cross-platform texture encoding libary for .NET. With support for BC1-3/DXT, BC4-5/RGTC and BC6-7/BPTC compression. Outputs files in ktx …☆158Apr 5, 2026Updated 6 months ago
- GitLib.NET is a bare metal P/Invoke wrapper around libgit2 for .NET☆31Mar 31, 2025Updated last year
- A small .Net Standard library used to model simple State Machines☆14Mar 15, 2022Updated 4 years ago
- Simple general purpose programming language, compiler and virtual machine meant for embedding in .NET applications.☆12Mar 17, 2026Updated 6 months ago
- Run RPG Maker 2000 and 2003 games in different locales☆12Dec 12, 2015Updated 10 years ago
- A C# library for reading Blizzard's CASC storage☆55Sep 28, 2026Updated 2 weeks ago
- A Set of Libraries for various Nintendo formats from the J3D Era☆16Jul 21, 2026Updated 2 months ago
- Xbox 360 File System Analysis Tools☆37Feb 10, 2021Updated 5 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Vulkan TTF font rendering using bezier curves☆12Feb 24, 2019Updated 7 years ago
- Original Xbox debug communication suite☆12Jul 10, 2018Updated 8 years ago
- C++ sample application as a starting point using the ECS implementation EnTT and SDL2☆13Sep 6, 2022Updated 4 years ago
- Setup Windows RT 10 Preview on Surface 2☆12Mar 21, 2021Updated 5 years ago
- Create and apply patches to binary files in the BPS format☆19Sep 26, 2019Updated 7 years ago
- Extended Eto Toolkit☆17Nov 10, 2025Updated 11 months ago
- A synthesizer made in C#☆16Jan 31, 2021Updated 5 years ago