ousnius / niflyLinks
C++ NIF library for the Gamebryo/NetImmerse File Format
☆67Updated 3 months ago
Alternatives and similar repositories for nifly
Users that are interested in nifly are comparing it to the libraries listed below
Sorting:
- Havok Command Line Tools for Skyrim☆65Updated 8 years ago
- C++ library for working with the Bethesda archive file format☆47Updated 10 months ago
- ☆76Updated last week
- A repository for the nif.xml file, which contains the nif file format description.☆46Updated last year
- Reverse engineering TES: Skyrim Special Edition.☆132Updated 2 years ago
- HKXPack is a tool to pack and unpack HKX files from and to the TagXML format.☆67Updated 5 years ago
- A PEX to Papyrus Decompiler for Skyrim, Fallout 4 and Starfield☆131Updated 2 years ago
- Oblivion Remastered Script Extender (OBSE64)☆62Updated 5 months ago
- A library to make SKSE plugin easy☆45Updated 9 years ago
- command line helper for executing some Creation Kit/Engine commands☆68Updated 11 months ago
- ☆30Updated 3 years ago
- An Open Source replacement for the CK written in Qt/C++.☆34Updated 5 years ago
- A library for accessing LOOT's metadata and sorting functionality.☆41Updated last week
- A compiler for the Papyrus scripting language used by the Creation Engine.☆88Updated last year
- A reverse engineered library for hacking Skyrim Special Edition☆224Updated 2 years ago
- ☆30Updated 4 months ago
- A collaborative reverse-engineered library for Oblivion Remastered☆21Updated last month
- Bethesda Archive Browser & Extractor☆115Updated 8 months ago
- A collaborative reverse-engineered library for Starfield☆102Updated 3 months ago
- WIP: A work in progress tool for viewing and editing the contents of Havok's "hk_2010.2.0-r1" hkx-xml behavior files.☆55Updated 5 years ago
- A collection of modifications, enhancements, and reverse engineered resources for Creation Kit by Bethesda.☆112Updated last week
- ☆20Updated 7 months ago
- Open source toolkit for Mafia games. (Mafia II, Mafia III, Mafia DE)☆137Updated last year
- A reverse-engineered resource for Fallout 4☆79Updated last month
- A thirdperson camera mod for Skyrim Special Edition☆83Updated last year
- ☆19Updated 3 years ago
- Archive of SKSE, in Git form☆24Updated 9 years ago
- Some utility headers to help with x64 native plugin development☆36Updated 8 months ago
- API for hooking upon SSE's sub-system, Papyrus API and maybe other functions.☆18Updated 4 years ago
- Speeds up game start by storing INI files in memory instead of opening, parsing and closing the file each time some value from it is need…☆39Updated 3 months ago