danielesteban / cells
Experimenting with cellular automatas
☆16Updated 3 years ago
Alternatives and similar repositories for cells:
Users that are interested in cells are comparing it to the libraries listed below
- Minimal WebGPU Library☆28Updated 2 years ago
- A fast, lightweight fork of glslify☆15Updated 4 years ago
- SDF -> Voxels -> Faces -> Pixels☆19Updated 2 years ago
- WebGPU compute experiment☆13Updated 2 years ago
- A fast heightmap based voxelizer☆22Updated 3 years ago
- ☆35Updated 2 years ago
- Marching cubes renderer for three.js☆53Updated 2 years ago
- Portals with three.js☆34Updated 3 years ago
- utility for setting up Canvas2D dimensions☆23Updated 8 months ago
- ☆10Updated last month
- ☆13Updated last year
- Yet another voxels engine☆30Updated 3 years ago
- Cameras for 3D rendering.☆15Updated 3 years ago
- WebGL art with GLSL shaders.☆29Updated 2 years ago
- glsl tool functions☆24Updated 4 years ago
- 🎚🎛 A GUI for managing state☆24Updated 2 years ago
- Comparisons of shaders across multiple APIs☆22Updated last year
- Extrudes a shape along a path☆28Updated 10 months ago
- tools for modeling signed distance functions with hiccup-like language☆22Updated 2 years ago
- ☆34Updated 3 years ago
- A tech demo of a voxelizer implemented in C☆16Updated 3 years ago
- use deno to display WebGPU demos☆30Updated 6 months ago
- Builds a ThreeJS quaternion from a normal vector☆28Updated 2 years ago
- ☆17Updated last year
- 🔲 A collection of shader-related utilities for react-three-fiber☆42Updated 3 years ago
- Any-dimensional interpolation and noise function generation using inverse distance weighting☆28Updated 2 years ago
- Tools and IntelliSense for GLSL and WGSL.☆120Updated 3 weeks ago
- A game engine editor-type camera for easy traversal through three.js scenes☆14Updated 4 years ago
- Import GLSL source files. Pre-processed, validated and optimized with Khronos Group SPIRV-Tools. Supports glslify.☆36Updated 3 years ago
- ☆21Updated 2 years ago