daniel-ilett / shaders-stealth-visionLinks
A shader project which highlights objects in certain layers with a glowing 'stealth vision' effect.
☆20Updated 2 years ago
Alternatives and similar repositories for shaders-stealth-vision
Users that are interested in shaders-stealth-vision are comparing it to the libraries listed below
Sorting:
- A quick way to download and import your favorite Unity Asset Store assets all at once.☆22Updated 2 years ago
- A refactored skin shader for Unity's Built-In Render Pipeline, with tesselation and displacement.☆15Updated 2 years ago
- 2.5D Dynamic Reflective Water system for Unity's Universal Rendering Pipeline (URP).☆27Updated 2 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 5 years ago
- A bytesize effect for simple glass-like refraction in Unity Shader Graph.☆18Updated 4 years ago
- Core utilities for Unity3D☆16Updated 9 months ago
- Some game mechanic implementation in Unity.☆25Updated 4 years ago
- A shader effect for real time animated aura around objects such as swords using shaders☆36Updated 3 years ago
- ☆56Updated last year
- Audio visualization in Unity with a procedural scene with Synthwave vibes.☆23Updated 4 years ago
- A simple tool for reordering, merging and modifying unity layers. Updates game objects, components and assets to match.☆26Updated 4 years ago
- The repository contains implementation of Sand Balls mechanic using different approaches to deform a mesh in order to compare their perfo…☆28Updated 3 years ago
- Prototype that emulates the destruction system of R6 Siege in Unity☆22Updated 5 years ago
- Z-Based Color Grading and Separate User LUT for Unity's "Post-Processing Stack V2"☆30Updated 6 years ago
- 🌪️🌀 An animation system for tweening object properties in Unity.☆35Updated last week
- Source code for the tutorial on how to use the job system☆17Updated 2 years ago
- Library of procedural generation code for use in Unity☆61Updated 8 months ago
- Unity plugin for managing multiple layers of UI Screens in games.☆22Updated 2 years ago
- First Person Game Kit☆12Updated 9 months ago
- ☆34Updated 5 years ago
- Unity indirect GPU instancing & painting with culling and LODs in URP☆14Updated 2 years ago
- Naruto Vertex Animation in Unity☆13Updated 5 years ago
- Unity Package containing an interactable shader, with a dynamic interactor count☆20Updated last year
- Implementation of simple liquid wobble using Shader Graph in Unity☆25Updated last year
- This package creates a mesh for volumetric lighting using a render feature☆15Updated 3 years ago
- Minimalist simplex library☆48Updated 3 years ago
- A simple package for audio extensions and utilities for Unity (UPM)☆24Updated last month
- Example project to simulate Fur with the Shells technique, in modelization, not shaders.☆24Updated 6 years ago
- Image sequence packer (for flipbook texture sheets)☆28Updated 8 years ago
- Fast way to find Nearby objects within radius, using CullingGroup API☆28Updated 7 years ago